How to go about Removing Sightstone? (a "what if" post)
I made a post a while back about changing how Sightstone worked and a number of people gave very mindful feedback. http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Fj9RMhK2-support-vision-and-item-overhaul
Among the comments, and on the boards in general, is the idea of removing Sightstone altogether. I'm going to post a few ideas, but overall I would love any and all feedback/brainstorming that pertains to vision in a game without Sightstone. I'm not saying it needs to be removed, this is just a 'what if' post.
- Remove Sightstone and Ruby Sightstone
- Reduce the cooldown on Yellow trinket by ~10%.
- Give supports trinket cooldown reduction on their GP5 items
- New Alteration: Control Ward
- Get rid of Farsight Alteration; give ADCs an item that has an Active that is the same as Farsight Alteration.
- Replace the Warding Jungle item with a Sweeper Jungle item (or have both available)
- Give Ardent Censer / Athene's a "recharge based on damage dealt" warding scheme with visible spooky ghost wards that chase people on ward death
- Introduce an AP assassin item with Blackout (Duskblade passive)
- Give Warmog's Armor some kind of vision tool to supplement its niche, even if just basic wards
- Introduce a jungle roaming monster that is fast, but weak and leaves a vision spirit?
Those are just some ideas I have, but feel free to leave feedback, suggestions, brainstorms, etc! Thanks