Melee champions need a flat slow reduction

Hibeki·1/3/2020, 5:56:35 AM·5 votes·2,788 views

Everything has slows now

every single role has a slow item. Some have multiple.

Jungle has slow buffs.

Im sick of it. Im just kited into nothing by all ranged champions because slows are on every single thing now. If youre not gonna increase their base ms, give them a slow reduction. Otherwise i should be able to chase after a fucking ashe and not be literally helpless

16 Comments

WoonStruck1/3/2020, 7:50:34 AM2 votes

Make continual slows gradually become less and less effective.

Or just do that to all CC.

Woodakoodashooda1/3/2020, 9:28:07 AM2 votes

Slows work on percentages. The higher your movement speed when slowed, the more movement speed you end up losing. Having movement speed for melee champions buffed would not have much of an effect against existing slows as a result.

A champion with 345 movement speed that is hit by a 30% slow will lose 104.5 MS.

A champion with 330 movement speed that is hit by a 30% slow will lose 100.5 MS.

The entire team1/3/2020, 6:59:35 AM1 votes

Ah... the words of a juggernaut main.

You have far better HP, AD, Armor, MR, higher base movement speed, possibly CC and much higher growths than the ranged ADC. Already you have an advantage, because you simply have to walk up to them and kill them faster than they kill you because you hit way harder.

Ashe mage AD1/3/2020, 7:38:42 AM1 votes

1st world problems, chasing Ashe's. [sg-miss-fortune]

RyzeRework1/3/2020, 8:55:10 AM1 votes

item 3742