Yasuo No Longer Gains Doubled Critical Strike Chance.
but the damage reduction from critical strikes is removed.
Thoughts?
I've always thought he needed this, since the very first day of his release. Doubled crit chance is an unbalanced mechanic for both the player and his enemies.
Side Note:
On release:
=100% crit
They nerfed the items because of Tristana and Kog'maw back a while ago. Yasuo couldn't have 100% from only two items any more.
Then they completely disregarded him with these changes, focusing only on marksmen.
He can once again have 100% Crit from just two items, and now there are more options besides
.
Edit: I've made a few threads about this. As I said before, I think this change could be implemented if they also undid all of the nerfs to his other abilities. (shield decrease, flow regen decrease, E damage halved, R damage reduced)