Reduce ahri Q ms boost by a bit, and increase her damage potential by a lot
Would make her more fun to play rather than a "get carried because you do no damage and have limited utility" kind of champion.
Would make her more fun to play rather than a "get carried because you do no damage and have limited utility" kind of champion.
if they increase her damage without nerfing her utility she will be a broken champ once again(and no, if she gets more damage a small % less movespeed on q won't be balancing it out)
Just remove the Q MS entirely, she was fine before they added it for no reason
She's stuck in limbo because of how much power budget it's holding atm
uhm I dont know what your talking about no damage i destroy with her. I love the seduce ability especially if i have a team mate. However by yourself e then q. if there to strong probably has magic resistance or something.
I guess you're kinda new to the game?
If you compare Ahri to any other mage, she lacks damage, and that quite a lot, because of how safe she is after reaching lv. 6.
The problem is, with movespeed, you either have enough or you don't. Either Q gives enough to dodge enemy abilities, or enough to run down fleeing enemies, or it doesn't, unlike damage tweaking where you can adjust the values and get a small change. The Q homeguard is a fundamentally unbalanceable ability that takes up far more of her power budget than people realize, because it doesn't look powerful, but is applicable in almost any situation.
Fixing her Q would require reworking it from the ground up or removing the speed and reverting three years of nerfs, but as long as Ahri's too weak to reach a 55% winrate, and too safe to hit 45%, Rito will never assign a team to fixing her, when they can just claim she's in a fine spot and ignore the problems inherent to the homeguard effect, like they do with every gimmick they add in reworks.