Allow us to use spells during knockbacks/knockups

D357R0Y3R··8 votes·2,041 views

Title

displacements have become obnoxious as fuck in 2018 it's not even funny anymore People want tenacity to affect displacements but then there would be no difference between displacements and stuns

My idea: We should be able to use non mobility spells and items during knock ups and knock backs, the amount of knock ups made this game so tilting to play, it's not fun to play against Rakan buy QSS, and still get fucked unless you have a mobility spell that follows QSS and this is only Rakan because there are worse exemples.

How would that solve anything? -Melee champions are less fucked by knock ups, a champion like Darius getting chain-knock up can still survive by using Q to heal or E to buy some times, a champion like Nasus or Renekton can use ult to get more health and not get oneshot during knock up durations. -Mobility is still kept in check, you cannot dash while being in the air it would make no sense for Lucian to dash if he got Q by Alistar he's not Naruto. -As for Ranged champions like Ashe they can still use some self peeling spells like Ashe ult, or Syndra's E ect..

Yasuo ult and Nami Q are not knock ups, reduced by tenacity and removed by QSS so they will not be changed

Thresh Q is also reduced by tenacity, so it remains unchanged

Some champions would need a compensation buff but I do believe that this should be a big work needed because this game's experience really needs to be adressed

12 Comments

Moody P4 votes

good idea, we must unite against the displacement menace

Full Brain3 votes

This would nerf a bunch of champions into permanent trash tier. Probably at least 10-15 mandatory reworks just from what you want. It isn't a situation of "oh just compensation buff them +5 movement speed" most of the champions who have knockups have their entire kit based around it working the way it currently does.

D357R0Y3R2 votes

I don't see anyone except Yasuo having such a huge duration knock up on low cd

Let's see: Lee sin knock back lasts for a huge fucking time but it's on a high cd ult, which means a compensation buff is enough Alistar Q lasts for 1 sec and is on 18 sec cd, but alistar is broken right now so if it's end up nerfing him a lot a compensation is enough

Yasuo is the real deal, he has 1 sec duration knock up on low cd, he would be the one nerfed hard

everyone else has either a low duration displacement on low cd (like Riven Q/aatrox Q) or the CD is high enough to be compensated by a buff

Full Brain1 votes

{quoted}

I don't see anyone except Yasuo having such a huge duration knock up on low cd

Let's see: Lee sin knock back lasts for a huge fucking time but it's on a high cd ult, which means a compensation buff is enough Alistar Q lasts for 1 sec and is on 18 sec cd, but alistar is broken right now so if it's end up nerfing him a lot a compensation is enough

Yasuo is the real deal, he has 1 sec duration knock up on low cd, he would be the one nerfed hard

everyone else has either a low duration displacement on low cd (like Riven Q/aatrox Q) or the CD is high enough to be compensated by a buff

The biggest abuser is Vi but your obsession with Yasuo who legitimately doesn't even matter just shows what little thought you have put into this. The point is that these abilities for characters like Zac, Sion, Vi, and others are used to enable them to do literally everything else. If you allows people to stun, root, silence, and flash/similar abilities during the knockups and knockbacks it makes their entire kits worthless.

D357R0Y3R1 votes

[{quoted}](name=Full Brain,realm=NA,application-id=3ErqAdtq,discussion-id=BhcjghE9,comment-id=000200000000,timestamp=2018-11-02T13:14:44.848+0000)

The biggest abuser is V

Long cd knock up

i but your obsession with Yasuo who legitimately doesn't even matter just shows what little thought you have put into this.

how the fuck does he not matter? I thought about Yasuo because when you heart knock up anyone would immedialty think about Yasuo, he has a 1 sec knock up every 10-3 sec depending on attack speed

The point is that these abilities for characters like Zac, Sion,

Tanks are the most oppressive users of knock ups, so if you're talking about them I think it would be good if knock ups and knock backs of tank would be nerfed, they're one of the reason this game became unfun to play because they keep adding knock ups to every SINGLE tank like nunu VGU.

Sion is broken right now anyway, his 0.5 hp regen didn't nerf anything, and his Q and ult stuns you while you're in the air just like blitzcrank Q and thresh Q so nothing would change

WoΘxer1 votes

Too many champions have got knock ups.

Warlord Rhinark1 votes

I feel it's a better idea to turn either:

  1. Turn some of the knockups in the game into suspensions (displacements affected by Tenacity)

  2. Turn some of the knockups into first knocking up a target and then stunning them for a duration.

Hayaishi21 votes

This a very good idea. Actual ridiculous stuff like orrn ult would be easier to balance

Ralanr1 votes

So, while it is an idea, I have concerns. The primary one being that this doesn’t prevent people from using CC or displacement abilities while they are knocked up/displaced.

Let’s take Darius: being knocked up or pushed away can still allow him to just pull you with his E, bring you closer to him in the midst of his knock up. Hell, this means he can W you while in the air after doing so. He can basically start his entire combo minus 1 auto attack from being knocked up, which is something that CC is supposed to prevent.

Or hell, take Riven’s Stun. Try to knock her up? Boom, you’re stunned now.

A lot of CC in trades is to prevent the other person from trading against you while you’re CCing them. Hell, it’s why some fighters have some form of hard CC in their kit outside of their ult. Allowing the use of non mobility abilities while displaced kinda defeats the purpose of being displaced, especially for 1v1 fights.

Hell this would benefit mages with targeted or skill shot CC the most. Imagine knocking up or grabbing Ahri only to get charmed in the middle of it. There goes your combo. Or imagine Xerath throwing his orb, or Syndra with her stun, etc etc.

D357R0Y3R1 votes

Darius can't use W while being pushed away because he wouldn't be able to autoattack while being pushed away

Let’s take Darius: being knocked up or pushed away can still allow him to just pull you with his E

I don't see the issue, you would be able to use spells while being pulled by Darius that's also something good for you, and him being able to use E while being pushed away is something intended because knock ups/knock backs should become weaker

Hell this would benefit mages with targeted or skill shot CC the most. Imagine knocking up or grabbing Ahri only to get charmed in the middle of it. >There goes your combo. Or imagine Xerath throwing his orb, or Syndra with her stun, etc etc.

No, it would benefit everyone, not only mages, which is the point of my change the only one who don't get any benefit from that are tanks, who are the class that are obnoxious right now with knock ups

and if they end up being weaker you can buff them back but overall the game experience of league would improve by a lot

Metal Janna1 votes

Or they could just add counterplay to certain knockup abilities that currently can't be avoided. Alistar Rakan

ZT Xperimentor1 votes

I'd rather they revert mercury treads and add more tenacity options, being slowed to death is obnoxious. but I agree pop-ups need to outright halt and deny mobility abilities.

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