3 Thoughts on how Mordekaiser's Rework can be improved
Just to preface this, no matter how hard Riot tries I don't think Mordekaiser will ever work as a Bot Laner just like how I don't think Tahm Kench will ever work as a functional Top Laner no matter how hard Riot tries. However, Mordekaiser's rework makes him more thematically interesting and gives him some awesome unique strengths. His Q has a lot more damage now but you can't just fire and forget and he has a lot more build options now. His W, when you can use it, is pretty fucking rad honestly. The changes to his passive are also really nice since it makes you want to trade with it more instead of just storing up a mega shield.
**The following are changes to improve the Top Lane Mordekaiser and give him more of a Pushing and Objective control identity that Riot seemed to be going for. **
1. Mordekaiser Q bonus damage works on Structures at 40% value
Allows him to be more solidified as a pusher and objective taker with the clear weakness of "he can't get away." Reduced value because otherwise he would just dunk turrets super fast which is probably not a good thing.
2. W can be used on Minions for 40% damage and full MS/heal
Push that lane and control those waves gurrrrrrrrrrrrrrl.
3. Base MS goes back up to 340 from 325
I don't really understand why you made a character with no viable escape moves the slowest in the game. Please revert this. It just makes him painful to play and push with.