People were right when they said 10 bans wasn't gonna be enough

Roktan··6 votes·759 views

When for example no one has banned Yasuo yet so I have to ban him and then that lets stuff through that I hate to deal with top lane like https://vignette4.wikia.nocookie.net/leagueoflegends/images/5/54/DariusSquare.png/revision/latest?cb=20160412191052 or https://vignette3.wikia.nocookie.net/leagueoflegends/images/a/a7/IllaoiSquare.png/revision/latest?cb=20151111024020 (I FUCKING HATE THIS BITCH, her abilites are hard to dodge consistently and she does a lot of damage early game and when she's fed she can pretty much take on 3 people by herself).

Also, more people need to ban https://vignette2.wikia.nocookie.net/leagueoflegends/images/1/14/Kha%27ZixSquare.png/revision/latest?cb=20160526212833, he's still very dangerous. I also fucking hate https://vignette3.wikia.nocookie.net/leagueoflegends/images/a/ab/BrandSquare.png/revision/latest?cb=20150402215533 supports.

18 Comments

Big Lincoln16 votes

yeah why don't have 130 bans lol

EndlessSorcerer7 votes

It would help if we had 10 actual bans.

You typically lose one (or two) bans to duplicates.

Winters Dawn5 votes

{quoted}

It would help if we had 10 actual bans.

You typically lose one (or two) bans to duplicates.

Man people are still whining about this?

I get games with 10 unique bans all the time. Get over it

SciFi Scrivener1 votes

I agree, but don't see a way to do this without making pick/ban phase take too long. The current system keeps it fast and you still get more than 6 bans in most cases.

EndlessSorcerer1 votes

Example ban order:

  • Blue - Player 1
  • Red - Players 1 and 2
  • Blue - Players 2 and 3
  • Red - Players 3 and 4
  • Blue- Players 4 and 5
  • Red - Player 5

Same duration as the previous ban system.

Uwhtazn3 votes

I say they should make the 10 ban system just like how the old ban systeam use to be

  • Teammate 1 bans
  • Enemy bans
  • Teammate 2 bans
  • Enemy 2 bans, etc you know what I mean until we reach the 10th person banning

I know Riot doesn't want us players to wait in draft lobby forever just get through ban phase, champ select. But I rather have 10 different champions ban rather having 1 or 2 duplicate bans going to waste.

EndlessSorcerer1 votes

It wouldn't even be that difficult to speed up.

Ban Order:

  • Blue - Player 1
  • Red - Players 1 and 2
  • Blue - Players 2 and 3
  • Red - Players 3 and 4
  • Blue- Players 4 and 5
  • Red - Player 5

Exact same duration as the previous banning system.

Uwhtazn1 votes

I really don't care if its a back-and-forth order or LCS ban order. But either one works as long everyone gets through the phase.

FoxFyre2 votes

We should just ban every champion, and have players meet up to punch each other in the face to see who wins.

The 14th Angel1 votes

The problem with illaoi is that her hitbox is bigger than what is projected. that's why I hate laning against her. if it was actual scale. it wouldnt be as hard. Also brands abilities are not to scale either.

Ralanr1 votes

Honestly a lot of hitboxes are bigger than presented. It's gotten to the point where you shouldn't try to dodge by an inch, but by a good distance.

Automated Riven1 votes

I hate Illaoi because it seems like the damage lands before the animation says it does. Even if I am dashing out of her q I still get hit even if I completed rivens e before the animation landed.

Big Lincoln1 votes

outplayed bub

Automated Riven1 votes

IKR .. seems like i get outplayed alot tbh.

Ralanr1 votes

I am convinced Illaoi's slam hitbox actually increases whenever the tentacle hits the ground. Like it actually splashes and hurts.

bloodybadger11 votes

if its anything like thresh, then its actually the champions hitbox, not the abilitiy's hitbox

its the reason why thresh can aim to the side of a minion and hit the champion behind it, i do it all the time

learn which one it is and then no one can be surprised if it hits

AirKingNeo1 votes

I'm glad Darius is one of most middle tier top laners right now and Illaoi is one of, if not, the worst top laner.

Glad Kha'zix is a middle tier jungler.

Glad Brand is a low tier support pick and is 100% garbage.

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