Poll: Should Warmongs be removed from ARAM?

Koechophe··7 votes·3,216 views

-For context, they're removing it from ARAM for the bilgewater event, and considering doing so permanently.

I personally think that Warmongs should be kept, as it's the only thing keeping tanks viable at the moment. The health cap of 3,000 acts as an effective barrier, since it's a 2 item investment if you want the heal, and since most ARAM games are short enough that heavy itemization never happens.

If it does need to be removed, I think that there needs to be some serious tank buffs to ARAM, to make them viable. It's already hard enough playing tanks in the meta.

But what do you think? Should Warmongs stay, or go?

9 Comments

Eedat5 votes

For future reference, you should leave your opinion out of the thread in an opinion poll. Thats just trying to influence the outcome

Cloud2734 votes

No, warmogs is fine. You're being poked constantly in ARAM. The passive almost never kicks in.

Dead flag blues4 votes

Not removed, but being made melee only

iPooUnicorns3 votes

Needs a rework rather than a removal.

Khristophoros3 votes

Against heavy poke comps it gives melee champs a fighting chance. Hopefully it does not get removed.

BobaFlautist2 votes

Warmogs is super overrated in Aram (except on soraka) and tanks are super underrated.

Personally, I'd be in favor of a map specific version that used a greu health mechanic - something like "Generate grey health equal to damage taken over the last 10s If not damaged in the last 5s, regenerate 25% +1% of your grey hp in missing health over the next 3s, unaffected by Grievous wounds."

FurriesAreHot1 votes

Yes. Aram is a game of health management, being poked is a part of the mode. OF course, there are some BS comps sometimes, but most often, poke comps lose to hard engages. Any character, ESPECIALLY Hp stacking, Resistance stacking tanks with Hard CC abilities being able to fully restore health in seconds is not fun. It should be tweaked into an aram-only version of warmogs to move it to keeping the core of ARAM alive, say, it triggers but only heals up to a % of your max HP.

Silverjust1 votes

how about a replacement item that lets enemies contest the regen

Jinzo Torrance1 votes

Sustain on ARAM should be premium, if everyone can go one health item, let's say a Veigar that goes RoA first and then Warmogs third item, it means that he can't be poked down and can only be killed if go all-in on him, but most likely you need to go through some champions that will just perma-CC or insta-gib you (which could be Veigar himself) if you try to force the all-in too hard, the Veigar has to misplay.

In the end, it means that the team with more HP than braincells will win in the long run since they can just shrug off damage while the enemy team has to use mana and health as actual resources if they want to try to kill the Warmog champion, if that champions is also a tank it just basically he means he plays braindead, goes in like a monkey (because you either kill him there or don't since it's a waste of resources if you can't) and then just exits combat for 5 seconds and he's ready to go again.

Also OLD Liandry is not in the game anymore so no mage can counter people stacking health while having low MR.

Warmog should be removed. Along with Sona and Maokai.

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