ADCs can now get 15% slow resist and 10% tenacity.
What a time to be alive. Riot went full reach-around.
What a time to be alive. Riot went full reach-around.
Huh, no wonder
is getting random buffs.
as if anyone will take slow resist and tenacity over the current picks
I actually JUST noticed this. Hm gonna put that on my adc page :d
wait, what how?
So can Yasuo...
Its fine, my Jarvan will dunk them anyway.
Tenacity was reduced though which hurts tanks. And enchanted armor was buffed which helps tanks more. Over all I am okay with this but we might have to burn flash more for adcs.
Because tanks totally worry about CC when it takes enemies ages to kill them.
yes, tank main here, I buy
almost every game, as being hit with CC means I can't unload my own CC/buffs
This change also helps melee fighters, which quite frankly it's bigger for them than it is for ADCs. Let's be honest, tenacity doesn't help them much aside from random spammable slows (and tenacity does dick all for those, let me tell you that as a Nasus main) and naturally doesn't help them deal with being dove at all. If they're in a position where you think tenacity would help them, they're likely dead anyway. So I'm more happy about this as a buff to melee fighters than I am concerned for it being something that helps ADCs, it's mostly meaningless to them truthfully.
Personally, I don't like anyone who isn't running heavy into the defensive tree having access to tenacity but there are other offsetting changes to be fair. And with as much CC (spammable cc at that) there is in this game, it makes sense. But it speaks to a much bigger problem that exists in this game: literally everything has CC.
Yeah a 10% slow resist and some tenacity is going to stop leblanc or any other assassian from killing me.
Take that zed!, now your slow slows less but that never mattered because you're built to kill squishy targets.
Take that talon now your two slows are useless! You'll just have to auto me an extra time to kill me ha!
Ha take that nidalee, oh wait! ._.
This change makes killing squishy adcs one auto or spell harder.