"on the table" is a bit too wishy washy for me to get my hopes up
i get challenging smite because it needs a nerf but i dont think ive ever seen someone have an issue with chilling really, also thank god finally ignite is getting something done with it
I don't think chilling smite needs the damage it does though. 22-160, while a small number, is still significant. The focus of the ability should be on the utility it gives. The damage is not needed.
edit: tHe DaMAgE Is InSiGnIfiCanT
I don't know, chilling smite will never win you a fight. The only time it is viable to use for it's damage is when you know you can disrespect smite kill someone.
but it doesn't need to exist either. There is no reason for chilling smite to double as a damaging spell against enemies. It is pointless damage.
Nerfing the rune that saved league from the tank menace smh
maybe they can nerf grasp afterwards?
What is it about Grasp that is so strong?
Poppy can abuse it because she can apply the melee affects with a ranged attack
As can GP. These two can’t be the only reason people say it’s broken.
Thought it's stupid that Ranged champion can use it well. It should've been a Melee only rune IMO.
Facepalm
Those abilities count as Melee for on hit effects on those champions.
That's why we're fucked if we ever wanna stop them from abusing it.
What about nerfing every damage keystone? Sounds about right to me.
grasp is trash.
notice how the only champs who use it over conqueror are those that can abuse it
and those that have no literally no other keystone
.
Everyone else will always take either Conqueror or Aftershock.
in a rare tank vs tank matchup, you may see grasp vs grasp. but you will mostly see a tank counterpicked by a marksman, mage or conq user.
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=B0ftndEj,comment-id=0004,timestamp=2019-01-08T15:00:58.835+0000)
Nerfing the rune that saved league from the tank menace smh
What? You dont like grasp poppy doing 50% of your health in a trade while taking no damage?
Implying poppy babies could ever defeat Chad illaoi
Illaoy is the most Chad toplaner champ, we can all agree on that.
Laughs in 
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=B0ftndEj,comment-id=0004,timestamp=2019-01-08T15:00:58.835+0000)
Nerfing the rune that saved league from the tank menace smh
And replaced that gaping hole with even bigger assholes? Now they just pick bruisers and still retain that tank while one hitting squishies.


I don't
see
what
you're
talking
about.
I don't
see
what
you're
talking
about.
Renekton uses Press the Attack.
Well, can use. Conqueror is still arguably better for Ren since he's able to refresh the buff when using the ER build.
They need to remove empowered smites.
Junglers get to impact the whole map in the early game, they do not need their objective control spell to double down as a combat spell, its too strong.
They need to remove empowered smites.
Junglers get to impact the whole map in the early game, they do not need their objective control spell to double down as a combat spell, its too strong.
You are investing money in an item just because you need it to farm the jungle, while everything laners buy helps at fighting in a way.
They need to remove empowered smites.
Junglers get to impact the whole map in the early game, they do not need their objective control spell to double down as a combat spell, its too strong.
I think its to compensate for the fact that theyre forced to take it in order to jungle. Its even more required then flash for a jungler.
This wasn't the case just a few years ago, and honestly, the jungle has been noticibly overpowered and far more impactful for the last 3 years (since season 5) than its supposed to be. Reverting smite back to being an objective securing tool (and still the strongest summoner spell in game as such) alone, instead of a free gank assists and CC and damage and objective securing tool just might be a step in the right direction. Especially so if they are gutting other forms of passive and free damage they've added in the last 3 years as well, which they are going out of their way to at least sound like they are considering.
They need to remove empowered smites.
Junglers get to impact the whole map in the early game, they do not need their objective control spell to double down as a combat spell, its too strong.
They are the only role which has no flexibility in terms of its summoner spells. It is an absolute necessity since they have no access to any other summoner spell.
"on the table"
That means they are considering it.
It's not a definite yes or no.
They should do it. Conqueror's current stats invalidates an entire toplane class from being able to exist.
Plus Akali can use it, and boy am I having fun with this Rune + a new build that I can abuse since her Burst is trash.
I've never really seen an Akali use it, but people forget this:
Nerf Conqueror, you nerf these problematic champs directly from it:

There is a build going around the Akali SubReddit.
https://www.reddit.com/r/akalimains/comments/adoo5l/if_you_cant_beat_them_join_them/
I'm experimenting on it, since going full AP is shit when you can't burst fast enough.
Well shit. I'm guessing the build allows you to achieve old aatrox wet dream level of healing from what I can tell.
Yeah, she plays better top as a more of an AD semi-glass canon, than an AP assassin. It's not our fault that Riot turned her like this, we're just trying to win, because of how terrible her AP assassin play style is.
And yes it does allow to achieve the wet dream. :))
Well, count me in considering idk what they are planning on doing to Aatrox (Last thing I need is him getting hit with one "small" nerf and it kills the champ outright like one nerf did to his previous incarnation)
Yeah, if they don't fix her, a lot of Akali mans are gonna quit, I already noticed 6 on my friend list who didn't log in for months.
Well, they wont be alone, they will be with all the former mains of champs that haven't had shit fixed.
Riot the incompetent company, LuL.
I feel like Ghostcrawler kinda etched a terrible balance team. Meddler is alright, but none of us have a clue if these guys have an actual toplaner on live design or the balance team.
I never said this, Ubisoft is the best company right now that balances their competitive game, and Bungie (Who just became an independent studio + They have publishing rights to the Destiny franchise) are better at monetizing cosmetics than Riot.
Dota 2 is also better at monetizing cosmetics than LoL, sad that one of the largest games ever in history, is getting beaten by it's competitor in fucking monetization and it's getting beaten by another game in balancing.
I dont even use conq on yi jax...use lethal tampon mostly. Im all about speedXD
Why is chilling smite getting nerfed? I don't feel that it's very strong, at least compared to challenging smite.
inb4 Riot nerfs a bunch of offense like ignite and doesnt change anything about mage vs assassin viability mid lane hehexd
All long overdue. As an ADC i get like 1800 hp ignite does 430 lulz, and for the rest not sure when it became okay for junglers to win by default every 1 v 1 fight cuz "smite"