Remove ranged slows on items
both need to become melee only. Slowing a target from range is such an unfair advantage because not only can they kite you for days, but any immobile champion cant escape without burning a summoner or 2. At least make the AOE on
melee only since just hitting something should not damage and slow me just because I was sorta close to the hit target. It should only apply to the target hit when ranged.
