Ezreal = 30%+ pick rate/50% ban rate with a 52% win rate

Rexxiee··4 votes·596 views

So riot, whats your excuse for not giving him an hard nerf after he dominated for the whole pre-season since day 1?

"but klepto..." no, not klepto, ezreal is and has been overpowered with every keystone he can use, ive seen jungle ezreals with dark harvest or phase rush dominate and solo carry games, every time i see an ezreal hes snowballing the game, regardless from what position or what keystone hes taking, the champ needs to be removed from the meta game, its toxic.

But double relic is op bot lane...DW they deal with that in 2 patches, meanwhile nothing for ezreal, nothing for alistar and leona aswell.

I kind of wish ezreal got the level of nerfs sona did, sona was op but wasant meta warping like ezreal is atm, meanwhile its fine guys we gonna remove 10 damage from his Q im sure that'll remove .1% of his pick rate and winrate! then 2 months later we'll reduce his base AD by 2 and we can say we have been "balancing" ezreal!

Just do something already riot, tell your balance team to stop slacking and actually deal with the issues in the game balance, it shouldnt take 6 months to deal with all of the issue champs, oh yeah i forgot the blatant favoritism when it comes to balance the game, why is it fine for ezreal and tank supports for dominate for months but the second vayne becomes somewhat meta shes nerfed into the ground? whats the standard here?

Remember when they admited they made supports overpowered so more ppl pick them? This is honestly disgusting.

13 Comments

Hethalean2 votes

Doesn't he have a early game nerf on the pbe right now?

Daddy Ants2 votes

Ezreal Mystic Shot (Q) damage changed from 35/55/75/95/115 to 15/40/65/90/115

Kleptomancy is getting some nerfs/changes as well.

Rexxiee1 votes

{quoted}

Ezreal Mystic Shot (Q) damage changed from 35/55/75/95/115 to 15/40/65/90/115

Kleptomancy is getting some nerfs/changes as well.

Its nothing, wont fix him.

Malix Farwin3 votes

{quoted}

Its nothing, wont fix him.

Based off of? Early game nerfs in games as snowbally as they are now is pretty big.

Rexxiee1 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=AnOlkzFv,comment-id=000100000000,timestamp=2018-01-16T16:32:01.870+0000)

Based off of? Early game nerfs in games as snowbally as they are now is pretty big.

lvl 9 and he has 0 damage loss.

If it was a 20 damage nerf across all ranks then we'd have something, but since he maxes Q this is basically only a bigger nerf at lvl 1~4, which again is nothing.

Daddy Ants2 votes

I'm still shocked that Riot are nerfing Blitzcrank when Alistar Leona and other aftershock abusing tanks are a much bigger problem.

How does Riot respond to this? Let's give Aftershock a change that makes it even more oppressive.

Aftershock (R1) [Context] Armor and MR changed from [20 + 30% ] to [85 - 175] Explosion damage lowered from [40 - 140 (+3.5% of your max health)] to [10 - 120 (3% of your max health)(+15% of your bonus attack damage)(+10% of your ability power)]

HEHE XD

Ralanr1 votes

They’re trying to make it more viable to fighters who can proc aftershock.

Rexxiee1 votes

{quoted}

I'm still shocked that Riot are nerfing Blitzcrank when Alistar Leona and other aftershock abusing tanks are a much bigger problem.

How does Riot respond to this? Let's give Aftershock a change that makes it even more oppressive.

Aftershock (R1) [Context] Armor and MR changed from [20 + 30% ] to [85 - 175] Explosion damage lowered from [40 - 140 (+3.5% of your max health)] to [10 - 120 (3% of your max health)(+15% of your bonus attack damage)(+10% of your ability power)]

HEHE XD

Dont even get me started with that one.

They are going to "nerf" aftershock by making it even stronger early game on every champ that uses it.

Right when you think the balance team cant hit a new low they do it.

H1 H0w are Ya2 votes

He neither has a 30 percent play rate or a 50 percent ban rate. You just made these stats up

Daddy Ants2 votes

[{quoted}](name=H1 H0w are Ya,realm=NA,application-id=3ErqAdtq,discussion-id=AnOlkzFv,comment-id=0003,timestamp=2018-01-16T16:39:03.434+0000)

He neither has a 30 percent play rate or a 50 percent ban rate. You just made these stats up

https://gyazo.com/c6e382d44895db808f06eea980e01222

42% pick rate

27% ban rate.

His pick rate is worse than when Lee Sin was overpowered.

LethalTempo Jhin2 votes

You smartass.

Ezreal is getting nerfed into the ground with every patch. He is getting the Riot special.

LOL

Trash MammaI1 votes

I believe the main issue with Ezreal is his safety. His range due to Q and his ability to flash every like 10 or less seconds (due to passive) makes him so safe that he can farm up and get items without having a real weakness. Same with Vayne who has that overheal + runic thing going on. She's removing her weakness of being insanely easy to beat down early on, as well as PTA giving her more power to fight back early on when she couldn't before.

Funny thing is Cait gets nerfed shortly after she gets popular. Ezreal does the same thing but better and barely gets noticed for ages

saltran1 votes

Vayne is not getting nerfed to the ground lol. Ezreal has been more nerfed than Vayne recently and even more with the Q nerfs on Pbe while Vayne only loses Ad on her ultimate.

And I'm not sure about what Ezreal favouritism are you talking about when he was the worst adc for half of the last season and only was viable as a Jng at the end.

Also, imagine how horribe your post is that you are getting downvoted in the Boards when your post is complaining about an adc.

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