Intermediate Items like Bami's Cinder; Discussion and a few ideas.
Thus far, intermediate components like


have all given players interesting, niche itemization choices pre-final items. I like these items a lot more than simply buying
, even if those items do serve the purpose of pure stat efficiency and some ambiguity in their selection of a final item.
.
Take for instance,
. This item builds into
and USED to build into
. Since the introduction of
, never once have I thought "Man, I sure miss when SFC built out of Giant's Belt..."
.
That being said, I think it would be pretty cool to add in a health item with
's Slow Pulse that is an intermediate item.
And even more importantly, I think it would be VERY nice to have either an Armor item or Health item with Momentum that built into
, which currently has a VERY boring build path IMO.
.
Does anyone have alternate suggestions or feedback on why they LIKE
or
rather than intermediate items?
Side note: I think that
are all interesting armor choices for different reasons, so perhaps someone could suggest a niche that is unfilled currently by an armor item.
, and it just doesn't do enough for me.
But then again, getting
on Ezreal is pretty good, but I don't think it makes as much of an impact until I get
,
or
and
I think these are MUCH more interesting versions of a stat efficient item building into a niche item for low cost.
etc... and not worry about flat damage output in raw AD.
+ gold could get you
, and
). Then it'd make buildpaths far easier, while also enabling people to go for the tri-amp tomb thing like how AD's have the longswords into youmou's/other armor pen items.
. Not sure why they said they didn't want to do that for AD or AP items.
or
then
before they want