Honoring After Game
Is there anyway to make this system better? Im not sure what it is but I feel like something is not right with it. When the honor ribbons 1st came out everyone had them and then slowly started losing them. it got to the point where I would go months without seeing someone else on the load screen that had one. Then this new system comes out and those who still had one gets wiped. And now they have to earn back what they couldnt lose naturally so Riot had to take it away and start everyone over.
I like that there is something new but I really think people are honoring for the wrong reasons and wouldnt doubt that some people just randomly click just to get the bonus honor at the end.
--Why cant we see game stats during the honoring?
With everything that goes on in a game i wouldnt be surprised if when its time to honor a lot of people just try to remember "who was getting kills?." Like that is all that matters?
Ive seen games where the most toxic person on the team ended up being the most honored person just because they had a lot of kills.
Ive even see myself sometimes honoring the wrong person. I would honor someone. Then after looking over the post game stats ask myself why did i even honor that person when there was someone else who clearly did more. And im not just talking about kills. im talking about objectives, everything.
I once played a game as support where i had a kill or assist in like 33 of our teams 40 kills keeping the map warded and clear of enemy wards ..even had a baron steal and not 1 honor lol...they piled them on the adc like she did it herself.
I actually think there should be a stat screen while honoring that showed everything except the kda stats. To refresh players minds of who really did what.
That and if people stop honoring flamers just because they carried you and you wasnt the one they were flaming, then maybe the system could be better.