Tanks are fine. Tanks have been fine. Tanks are going to be fine.

HateDaddy··11 votes·619 views

Please stop this senseless QQ. I agree a few nerfs can stand to be reverted on some champs and items. But the class, as a whole, is fine. The tank supports are currently the best supports and they're not an automatic pick in the jungle and top lane, which is how it should always be. tank junglers are the best scaling junglers so they need to be weak early. So please, stop. Assassins aren't going to dominate, tanks aren't going to be obsolete and mages will get buffed if they end up being too weak.

That is all.

Let the downvotes begin.

9 Comments

Fadedpf6 votes

You really have no clue what you are talking about. In season five alone we have seen nothing but nerfs for tank items and champions. Heres a little refresher. item 3709 item 3800 item 3143 item 3075 item 3110 item 3190 Have all been nerfed significantly. And Sion Sejuani Gragas practically gutted for using cinderhulk. Now what are they doing? Giving ADCs more starter AD, reducing the price of last whisper and adding two MASSIVE counters to tanks with either upgrade. Further increasing armors gold cost. And if you thought ADCs/Assassins/Fighters had enough crit, lifesteal and defensive options well too bad they will practically get twice as much in the next season. But nope, keep tanks nerfed, keep buffing ADCs and their itemization because "tanks are fine".

Hayaishi22 votes

{quoted}

You really have no clue what you are talking about. In season five alone we have seen nothing but nerfs for tank items and champions. Heres a little refresher. item 3709 item 3800 item 3143 item 3075 item 3110 item 3190 Have all been nerfed significantly. And Sion Sejuani Gragas practically gutted for using cinderhulk. Now what are they doing? Giving ADCs more starter AD, reducing the price of last whisper and adding two MASSIVE counters to tanks with either upgrade. Further increasing armors gold cost. And if you thought ADCs/Assassins/Fighters had enough crit, lifesteal and defensive options well too bad they will practically get twice as much in the next season. But nope, keep tanks nerfed, keep buffing ADCs and their itemization because "tanks are fine".

And they are and WILL be fine.

Critmaster Garen3 votes

they have been fine. except for the phases where they literally have not seen any play at all.

assassins are not gonna be the problem, but marksmen are.

69469238DEL13 votes

yeah just look at TahmKench

best frontline in years

Sir Yamazuki3 votes

"Tanks" were never an automatic pick, other than support, "tanks" were never popular, it was only two tanks that saw a rise in popularity in soloq which were Sej and Gragas, both of which were nerfed several times and later Cinder itself. Cinder was abused by Bruisers/Fighters more than tanks did. Even during the "tank meta" in our non lcs games Riven was still the most picked top laner, who isn't a tank, the most picked junglers were still Lee and Vi, who also aren't tanks. Even win rate wise, other than Sej and Amu as usual the highest win rate champions were not tanks. You can't claim tanks were automatic picks when AD fighters/bruisers were still being picked much more often than tanks while also winning more often. Also, not all tanks really "scale", contrary to what you think there are some that see their win rate go down as the game progresses. Tanks were also nerfed fairly quickly compared to other champions who have been allowed to dominate several months to an entire year.

Erockandroll1 votes

[{quoted}](name=Lord Yamazuki,realm=NA,application-id=3ErqAdtq,discussion-id=AUEFEV2X,comment-id=0004,timestamp=2015-11-09T02:14:13.220+0000)

"Tanks" were never an automatic pick, other than support, "tanks" were never popular, it was only two tanks that saw a rise in popularity in soloq which were Sej and Gragas, both of which were nerfed several times and later Cinder itself. Cinder was abused by Bruisers/Fighters more than tanks did. Even during the "tank meta" in our non lcs games Riven was still the most picked top laner, who isn't a tank, the most picked junglers were still Lee and Vi, who also aren't tanks. Even win rate wise, other than Sej and Amu as usual the highest win rate champions were not tanks. You can't claim tanks were automatic picks when AD fighters/bruisers were still being picked much more often than tanks while also winning more often. Also, not all tanks really "scale", contrary to what you think there are some that see their win rate go down as the game progresses. Tanks were also nerfed fairly quickly compared to other champions who have been allowed to dominate several months to an entire year.

I wouldn't completely say that fighters were picked more than tanks. But that was more before Cinderhulk. When Sion and Maokai were the go to top laners. Of coarse when Cinderhulk came into the meta. Top lane no longer had the pressure that they had to be the teams tank. (or the teams engage) (all though I tend to follow the pro scene more than just raw statistics.)

But I don't actually think that would ruin tanks. Even if ADC's are better tank shredders than they were before, they are the only ones who can shred tanks, Mean while, ADC's are still counter by basically everyone else. (you could argue that ADC's will have better ability to counter build against burst or duelists. But they can't do that and build tank shred at the same time.) Rather, the ADC's ability to counter build against more classes, enforces the need for a diverse team comp.

Gnart Even Close2 votes

{quoted}

Let the downvotes begin.

lol.

tanks honestly should be buffed because they have the most inherent counterplay. assassins (i.e. Rengar, Leblanc, Fizz) tend to lack counterplay, and ADCs should be pushed to a more strategic role than just "basic attack 2 win". to the tank junglers scaling the strongest, i need only say "Sated Devourer". mages could use some buffs too. tank supports are a different problem all together, but it's because they tend to have the most playmaking potential (i.e. Thresh). Janna, Soraka, Karma, etc could all use some buffs (except Soraka's heals should be nerfed and her power shifted elsewhere in her kit, like maybe a slow on her silence or a larger radius on her Starcall) and then the problem of tank supports is gone.

HateDaddy1 votes

{quoted}

lol.

tanks honestly should be buffed because they have the most inherent counterplay. assassins (i.e. Rengar, Leblanc, Fizz) tend to lack counterplay, and ADCs should be pushed to a more strategic role than just "basic attack 2 win". to the tank junglers scaling the strongest, i need only say "Sated Devourer". mages could use some buffs too. tank supports are a different problem all together, but it's because they tend to have the most playmaking potential (i.e. Thresh). Janna, Soraka, Karma, etc could all use some buffs (except Soraka's heals should be nerfed and her power shifted elsewhere in her kit, like maybe a slow on her silence or a larger radius on her Starcall) and then the problem of tank supports is gone.

Most sated devourer junglers scale well without the item but they don't bring the level of CC, initiation and disruption on top of durability that tanks do. Who would you rather have late game? A 6 item sated Yi or a 6 item tank Amumu or nautilus? If you say yi, you're nuts. I would take a 6 item rammus over any 6 item jungler, that's a fact.

Tanks, in theory, do have counterplay but the biggest issue with them when they've been good traditionally is the counterplay doesn't matter because they're a wall of stats you can't overcome until every carry is at 5-6 items, which isn't how the game should be sorry. Tanks still hold the power of zone control, initiation and peel. Having the ability to do that on top of solo diving back lines and solo killing carries while being unkillable - which is what tanks were doing during the tank meta, please don't try to pretend otherwise - is too much.

Gnart Even Close1 votes

{quoted}

Most sated devourer junglers scale well without the item but they don't bring the level of CC, initiation and disruption on top of durability that tanks do. Who would you rather have late game? A 6 item sated Yi or a 6 item tank Amumu or nautilus? If you say yi, you're nuts. I would take a 6 item rammus over any 6 item jungler, that's a fact.

Tanks, in theory, do have counterplay but the biggest issue with them when they've been good traditionally is the counterplay doesn't matter because they're a wall of stats you can't overcome until every carry is at 5-6 items, which isn't how the game should be sorry. Tanks still hold the power of zone control, initiation and peel. Having the ability to do that on top of solo diving back lines and solo killing carries while being unkillable - which is what tanks were doing during the tank meta, please don't try to pretend otherwise - is too much.

tanks get blown up late game... that shouldn't be happening to someone who built full defense. the tank meta was bad but only because tanks like malphite were able to get 1v4 quadra kills because they just didn't die ever. that's a problem. a tank not instantly blowing up is not a problem, it's what it should be.

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