Why do people bash "ADC's only right-click!!!!" though?

Ok sure but why··10 votes·985 views

There's always been a ton of things wrong with this argument.

  1. They don't just right-click and then stop looking at the screen for an easy penta. There's kiting, orbwalking, switching targets and using spells involved! If there's an ELO where that actually lets people win games, then no wonder I see all these dummy ADC's when I get filled to another role. But as for everywhere else, there are few instances where idiot teams will just stand still and let the enemy ADC dick them down. And they're always on my team.

  2. If you right-click someone, you have to get in range of their skillshots to actually land it. And every time you go for an auto attack, your character physically freezes in place for a shot time just to start the animation. You wanna guess how many tanks and mages can take advantage of that? a LOT. I only play super safe champions like Xayah, Jinx (When using Fishbones) and Ezreal because I know if I play Kog'Maw, every single tank and mage is gonna put all their shit on top of me the second I try to auto them. And Kog has a lot of attack range, too! But if you don't have a support who graduated kindergarten, those tanks won't care about attack range.

  3. Every champion has skills specific to their kit that they utilise in battle. If no ADC ever used a single skill in their entire life, EVERY ADC main would one-trick Jinx for the attack speed alone. You think Lucian would be good if he just walked up to a 5000-health Sejuani and only right-clicked? "Plink! Plink! Plink!!! An ally has been slain." Yeah, I didn't think so.

  4. ADC's have to choose what type of items they need, and that always leaves them to be countered somewhere. Does their team have a full-squishy comp? Go full crit with a bloodthirster! Do they have a 5000-health Sejuani? Buy a Lord Dom's Regards and BorK instead! But now you have less AD overall, and you're susceptible to being defeated by the enemy ADC who has full crit and a bloodthirster! Or, you can continue to go full crit with a bloodthirster to deal with their ADC, but now their 5000-health Sejuani ulted into your fact and 1v1'd you to death! You see? What choice does a tank face? "Uhhuhuhu, more health items!!!!" What choice does a mage face? "Uhuhuhuh, more AP, and maybe a Liandry's!" ADC's actually have to think about their items when facing a competent, diverse team. What a shame they never do on my team.

28 Comments

vgamedude5 votes

Every other class has to do everything you listed in your first point plus more, especially mid laners.

Potchikir4 votes

oh yeah lets see

  1. toplaners are tanky af and dont need to worry alot about skillshots hitting them, junglers usually just go in and out or are really tanky so they dont need to worry alot, midlaners just use their combo and wait until their cooldowns are back then use it again, none of them need to kite orbwalk unless you are playing cassio
  2. other champions are either way safer way tankier or have abilities with higher range, so no they arent in as much risk when trying to attack
vgamedude3 votes

{quoted}

oh yeah lets see

  1. toplaners are tanky af and dont need to worry alot about skillshots hitting them, junglers usually just go in and out or are really tanky so they dont need to worry alot, midlaners just use their combo and wait until their cooldowns are back then use it again, none of them need to kite orbwalk unless you are playing cassio
  2. other champions are either way safer way tankier or have abilities with higher range, so no they arent in as much risk when trying to attack

Not every top laner is tanky and bruisers and the like have other things to worry about. You're trying to say adc takes more skill than mid laners? ADCs are harder than the likes of zed, azir, ryze etc.?

Potchikir2 votes

Toplane champions are mostly very defensive and now you bing up some specific champions not the role as a a hole great

vgamedude3 votes

{quoted}

Toplane champions are mostly very defensive and now you bing up some specific champions not the role as a a hole great

I already said I think mid lane takes more skill than adc. I stand by that, top lane I think it's champ dependent, I think most would agree GP is much harder, so is riven for instance.

I find it astonishing you think orbwalking and positioning is somehow unique to adcs. Mid laners are just as squishy and don't have the luxury of sustain via life steal.

nelogis5 votes

They don't just right-click and then stop looking at the screen for an easy penta. There's kiting, orbwalking, switching targets and using spells involved! If there's an ELO where that actually lets people win games, then no wonder I see all these dummy ADC's when I get filled to another role. But as for everywhere else, there are few instances where idiot teams will just stand still and let the enemy ADC dick them down. And they're always on my team.

Also important for 50% of the mid lane roster. This isn't "unique" to ADCs (well the orbwalk thing is I guess but the whole kiting thing also is important in other classes)

If you right-click someone, you have to get in range of their skillshots to actually land it. And every time you go for an auto attack, your character physically freezes in place for a shot time just to start the animation. You wanna guess how many tanks and mages can take advantage of that? a LOT. I only play super safe champions like Xayah, Jinx (When using Fishbones) and Ezreal because I know if I play Kog'Maw, every single tank and mage is gonna put all their shit on top of me the second I try to auto them. And Kog has a lot of attack range, too! But if you don't have a support who graduated kindergarten, those tanks won't care about attack range.

I don't know if this is a joke or...

Anyway, pretty much everyone has cast times on spells which are (normally) longer than an auto attack animation. You can actually cancel an auto attack as soon as you cast it, you HAVE to end the animation when casting a spell.

I don't exactly know why you are expecting to survive a 5 v 1 as an ADC but I have a pro-tip for ya, don't go in auto range when you are 5 v 1 unless you have RFC of course that let's you have bigger range than mages

You know whats the best part though? These auto attacks can't miss while the skillshots can :)

Every champion has skills specific to their kit that they utilise in battle. If no ADC ever used a single skill in their entire life, EVERY ADC main would one-trick Jinx for the attack speed alone. You think Lucian would be good if he just walked up to a 5000-health Sejuani and only right-clicked? "Plink! Plink! Plink!!! An ally has been slain." Yeah, I didn't think so

Oh no guys, ADCs have to use spells AND auto attacks! These poor bastards....

It's almost like EVERY AUTO ATTACKING BASED CHAMPION HAS TO DO IT TOO.

The thing that people get pissed off about is if they miss their entire freaking kit, they still have these stupid UNMISSABLE auto attacks dealing 700 damage 2 times a second.

Tell me of a single other class that has this luxury Tell me of a single other class that has this luxury with the range ADCs have.

There is a single guy coming on top of my head that MAY have this: Azir

And guess why he can't be above 46% winrate.

ADC's have to choose what type of items they need, and that always leaves them to be countered somewhere. Does their team have a full-squishy comp? Go full crit with a bloodthirster! Do they have a 5000-health Sejuani? Buy a Lord Dom's Regards and BorK instead! But now you have less AD overall, and you're susceptible to being defeated by the enemy ADC who has full crit and a bloodthirster! Or, you can continue to go full crit with a bloodthirster to deal with their ADC, but now their 5000-health Sejuani ulted into your fact and 1v1'd you to death! You see? What choice does a tank face? "Uhhuhuhu, more health items!!!!" What choice does a mage face? "Uhuhuhuh, more AP, and maybe a Liandry's!" ADC's actually have to think about their items when facing a competent, diverse team. What a shame they never do on my team.

You are delusional, either that or this whole post is meant as a joke.

You think a Tank can just go full MR against a Full AD comp and do good?

You think a mage can just go whatever he likes as soon as it gives AP?

Stop pretending like this is unique to ADCs or that this is harder on ADCs, if anything this is easier on ADCs.

AD itemization is still better than AP (the gab closed a lot with the item reworks but it is still there)

You should generally stop thinking that ADCs actually have in depth mechanics or some BS like that.

This whole class is LITERALLY only positioning, kiting and right clicking. Don't come here with your "we have to use spells hurr durr" "we have to buy items hurr durr" "we can't 5 v 1 hurr durr"

Everything mentioned in this entire post also is needed for every other class and the other classes propably have to think more about the stuff you mentioned than ADCs ever will.

you can continue to go full crit with a bloodthirster to deal with their ADC

You aren't even SUPPOSE to deal with their ADC! Your class is so balantly overpowered you actually think that you need to deal with everything or that you are the main protagonist or some shit.

You will never realize how good you have it with your role until you play other classes intensely.

You know what? Play Juggernauts in the Top lane for a week and tell me how it goes :)

SmashinBob2 votes

Well, I played all roles extensively, in my opinion the easiest to hardest roles are as follows:

Midlane - easiest Top - easy Supp - medium Adc - hard Jungle - hardest

Thats how I would rate the difficulty, ofc it depends on the champion pick aswell.

nelogis2 votes

Jungle - hardest

I don't exactly know whats hard on PvE'ing to lvl 3 then start ganking a lane and nigh auto-winning that lane for your laner if the gank is successful. Depends on the jungler I guess.

Midlane - easiest

Heavily depends on the champion, an Assassin has to snowball so he HAS to do something while mages like Xerath can just clear waves and farm it up they don't have to do that much when it comes to laning phase.

But midlane is by far not the easiest since it is the easiest lane to be ganked.

Top - easy

If you're playing a tank then it is piss-easy yes. Literally idiot-proof.

Supp - medium Adc - hard

More or less depends on champions but in general I would say playing support (a play making support, not BS like Janna/Lulu) is harder than an ADC.

Like said, as soon as you know how to position / kite / right click you basically can play 60% of the ADC roster.

My ranking would go like this (for the current meta):

Idiot proof: Tanks top lane

Easy: Early game junglers / Tank junglers / Scaling ADCs / braindead enchanter supports (excluding Nami)

Medium: Mid lane mages / Early game ADCs / Tank supports / mobile juggernauts top

Hard: Snowballing ADCs / Assassins mid / scaling Junglers / AP-damage junglers / playmaking supports / immobile juggernauts top

Good luck: Early game immobile juggernauts top / scaling AP junglers / support junglers

C9 Squeeky 1 votes

How would a scaling ADC be easy? You have to not lose the laning phase, which is generally their weakness.

I don't even Jungle and I know there's more to it than just PvE & ganking. You have to track the enemy jg, make sure your own buffs don't get stolen or die to enemy jg invading, having game sense where a gank is happening so you can countergank, etc. There's always those AFK clear jgs that contribute nothing (unless they actually NEED lvls/items to be effective like Yi).

nelogis1 votes

Yes it's GENERALLY their weakness, unfortunately, that isn't the case in the current meta and you see Tristana fucking over Cait.

Well you start off with PvE you can't deny that one Yes and the more early game focused the jungler is the less he has to care about that. You would be out of your mind when trying to counterjungle a Warwick. Tank Junglers after clearing 2 buffs are pretty hard to kill too and have insane damage at that point in the game.

Compared to the rest these are easy junglers

Thats why I put scaling Junglers (Yi) and support Junglers (Ivern) generally on a harder difficulty (keep in mind, this is for the CURRENT meta, not overall).

Yaśuo Main2 votes

UNMISSABLE auto attacks dealing 700 damage 2 times a second.

Crit Yi.

Who also has tacked on 100 true damage per hit (which gets 50 extra on his double strike)

nelogis1 votes

I like how you just ignored the following 2 points referring to that argument

Tell me of a single other class that has this luxury Tell me of a single other class that has this luxury with the range ADCs have.

Yi is melee

If Yi was a ranged guy then yeah I would agree, but he is melee which makes glascannon builds on him like 10 times worse than on a ranged guy.

If it was true what you said, that Yi can do what ADCs do then you would see Yi being played bot lane. You don't see that at all... actually... you don't see Yi anywhere kind of like another dude I know of that is designed as a melee crit carry Tryndamere

I'm wondering why....

Another one is Yasuo but that guy is working because his mobility is out of this world and he has the possiblity to completely block off even targeted cc spells.

But not even that is enough to see Yasuo bot being played. Sole reason is because he is melee, being a ranged guy is SO much more valuable in this game it's nuts.

ADCs have the luxury of doing that AND being ranged (they also have safe lifestealing too because of ranged which results in infinite sustain when they have a single life steal item).

Yaśuo Main1 votes

I like how you just ignored the following 2 points referring to that argument

I didn't know it supported it, but regardless my point still stands that Yi does it better and faster (doing damage)

Check early game and you'll see.

If Yi was a ranged guy then yeah I would agree, but he is melee which makes glascannon builds on him like 10 times worse

Very much correct, but here's the counterpoint. After 120k+ points on Master Yi, I can say that glasscannon builds are never built on Yi and there is atleast GA or deadmans. He can get IE and PD, BT then defensive/offense and start shredding tanks. This dwarfs ADC damage (when you don't make a hyperbole of it)

If it was true what you said, that Yi can do what ADCs do then you would see Yi being played bot lane.

As you said you don't. The reason why is because he is melee. Yes you win that one.

But not even that is enough to see Yasuo bot being played.

what makes this even better is because his design is supposed to counter ADC's, which does its job but supports actually negate this (specifically wardens). What this means? Supports and ADC's are the actual problems.

so

Sole reason is because he is melee

Is correct for Yi, but not for Yasuo, as you can't kite Yasuo and he can block your attacks as an ADC.

However, he still does not see play BOT because of supports.

infinite sustain when they have a single life steal item

Melee does more damage, which lets them live longer than an ADC when they both have lifesteal.

How? Take a look.

Fed Jax vs Fed ADC, Jax wins except for maybe Lucian if they both have flash.

Yi?

R Q E boom, if both are fed then ADC is gone. Yi even does this with only his jungle item, BOTRK and frozen mallet.

Camille does so much true damage, but she cant win because she doesn't have any consistent damage.

nelogis1 votes

I didn't know it supported it, but regardless my point still stands that Yi does it better and faster (doing damage)

Check early game and you'll see.

My point still stands: Yi is infinetly easier to hit with Morgana Q than a ranged guy.

The counterplay lies in him being melee

Very much correct, but here's the counterpoint. After 120k+ points on Master Yi, I can say that glasscannon builds are never built on Yi and there is atleast GA or deadmans. He can get IE and PD, BT then defensive/offense and start shredding tanks. This dwarfs ADC damage (when you don't make a hyperbole of it

Yeah they go this on-hit tank build don't they? I don't know man, like said, if Yi is full build then the enemy ADC is too (cheaper itemization than Yi). If thats the case and you get hit by a cc in a teamfight (which is easier for a melee guy) then you are dead instantly when the ADC focuses on you.

I'm not saying Yi is a problem or anything, IF ANYTHING then every ADC should be a Yi. A clear weakness and uptime in a teamfight (If Yi no R = signifidcantly less damage, If Draven no R = Who gives a shit).

Yi has counterplay and clear times of strength which ADCs in general are in a total lack of.

what makes this even better is because his design is supposed to counter ADC's, which does its job but supports actually negate this (specifically wardens). What this means? Supports and ADC's are the actual problems.

so

I would say he counters heavy skillshot dependant champions like mid lane mages more than ADCs. But even if it is to mainly counter ADCs, there isn't a warden in every game, which means you technically COULD pick Yasuo in let's say a Tristana Janna lane.

Still nobody does it (or not enough people to justify it let's put it that way)

Melee does more damage, which lets them live longer than an ADC when they both have lifesteal.

How? Take a look.

Fed Jax vs Fed ADC, Jax wins except for maybe Lucian if they both have flash.

Yi?

R Q E boom, if both are fed then ADC is gone. Yi even does this with only his jungle item, BOTRK and frozen mallet.

Camille does so much true damage, but she cant win because she doesn't have any consistent damage.

Yeah but going under enemy tower range and in range of 4 enemy champion to lifesteal off a minions sounds pretty shitty, ADC can just do it from a far.

How fed are we talking about? Because ADCs can buy more items with the same gold than bruisers (cheapier itemization)

So at 4 items for the ADC there is 3 for the Jax (exluding boots). At this point, I think any ADC with some sorf of self peel can deal relatively good with the Jax.

ADC with no selfpeel are screwed yes (if for some reason the support actually left him, which almost never happens)

Yeah Yi can do that, but then again:

MasterYi Q Tristana R

And boom there is your entire ult duration gone so you can't fight in a TF for the next minute + she is miles away + she still has a jump..... know what I mean?

She couldn't give less of a shit that her R is down, she is still going to shine in a teamfight, you on the other hand are severely crippled in the damage / gab closing part.

Yaśuo Main1 votes

Yi is infinetly easier to hit with Morgana Q than a ranged guy.

nothing to do with what i said, i think you just said this as filler.

Yeah they go this on-hit tank build don't they?

Nope.

I don't know man, like said, if Yi is full build then the enemy ADC is too (cheaper itemization than Yi).

Nice try but both Yi and ADC build the exact same things. Same goes for Yasuo. Except Yi gets more defense.

Fun fact, tank builds are less expensive than ADC builds.

If thats the case and you get hit by a cc in a teamfight (which is easier for a melee guy) then you are dead instantly when the ADC focuses on you.

Sure I am. That only means my team can follow up though, and I can still get a kill in due to my damage.

I would say he counters heavy skillshot dependant champions like mid lane mages more than ADCs

Some mages have abilities that aren't projectiles, which Yasuo have no available counterplay to those same abilities (which is equivalent to playing a melee bot lane). ADC's are almost entirely projectile which is the reason why he Counters ADCs harder, especially in teamfights because the ADC has to go through the wall to do anything, which opens them up for being killed.

which means you technically COULD pick Yasuo in let's say a Tristana Janna lane.

Which wont happen because by level 6 he can't go in at all, also they would regen HP by the time he gets there and probably would die regardless. Every type of support fucks Yasuo over because they exist.

Yeah but going under enemy tower range and in range of 4 enemy champion to lifesteal off a minions sounds pretty shitty, ADC can just do it from a far.

Yeah then they wouldn't be able to chase the enemies in the first place, get CC'd and die. You think they have global auto attacks or something?

How fed are we talking about? Because ADCs can buy more items with the same gold than bruisers (cheapier itemization)

Yet Bruisers will kill ADCs faster because Bruisers are much more durable yet still do massive amounts of damage. Also, bruisers can snowball easier AND you have no proof of a cheaper itemization. This argument is literally out of nowhere.

at 4 items for the ADC there is 3 for the Jax (exluding boots)

I said equally fed. You can't say a Jax will have less items, and even then he can parry and auto attack at the same time allowing him to hit ult passive, stack his passive AND stun them after they cant do anything because Jax just Q'd to them. ADC will fucking lose

I think any ADC with some sorf of self peel

Which is near to none, because Jax has Q which pretty much negates any movement speed buff or dash every ADC has. Except Tristana, but she is slow as fuck without W.

Yeah Yi can do that, but then again: MasterYi Q Tristana R

And boom there is your entire ult duration gone so you can't fight in a TF for the next minute + she is miles away + she still has a jump..... know what I mean?

Here we go with the hyperbole.

  1. Tristana ult is a knockback but its a fucking short knockback, like a bit smaller than Lee Sin Q AND it lasts shorter so the enemy can chase again faster.

  2. If tristana jumps out she has literally no escape so she is instantly dead

  3. Yi ult duration lasts longer and he wont even need the ult when he gets to Trist

  4. Yi ult movement speed lets him catch up so fast that Tristana would be dead the second she is in sight

She couldn't give less of a shit that her R is down, she is still going to shine in a teamfight,

oh hell no. no jump or R? She is fresh meat for Yi. Not only that but if they focus Yi regardless, they have to blow all their CC on him to save ADC which wont matter because Yi does so much that they may die anyway, and again Yi's team and easily clean up because ZERO CC AVAILABLE.

severely crippled in the damage / gab closing part.

yeah sure ok, not like Crit Yi 3 shots, suggested build Yi is tanky as fuck and still does loads of damage, Yi does 100 true damage on maxed E, and his Q is basically 4-5 second CD while ulting

nelogis1 votes

nothing to do with what i said, i think you just said this as filler.

Well you said, that Yi does more damage and faster than ADCs in early game. To do damage you need to be alive of course.

So you need to look at survivability and availability of a champion to dish out that damage Which is better on a ranged guy than on a melee.

Thats why I said that

Nope.

http://na.op.gg/champion/masteryi/statistics/jungle

They do both I guess

Nice try but both Yi and ADC build the exact same things. Same goes for Yasuo. Except Yi gets more defense.

Fun fact, tank builds are less expensive than ADC builds.

So first of all saying that they build that EXACT same thing and then saying "except Yi builds more defense" is kind of silly.... so they don't build EXACTLY the same.

Tank builds aren't cheaper than ADC builds:

Typical crit ADC build: item 3094 item 3087 item 3031 item 3036 item 3026 = 13'600 gold

Typical tank build: item 3194 item 3083 item 3143 item 3075 item 3065 = 14'250 gold

The on hit builds for ADC are more expensive yes but the crit ADCs are in the meta right now and it's because of that. You can even put a high cost item like ER or Bloodthirster in there and it's still cheaper.

So if Yi gets a tank item he generally has to pay more than going full glascannon.

Sure I am. That only means my team can follow up though, and I can still get a kill in due to my damage.

That is IF you can get a kill in. IF you don't then you basically used an ADC as a meat shield.....

Which wont happen because by level 6 he can't go in at all, also they would regen HP by the time he gets there and probably would die regardless. Every type of support fucks Yasuo over because they exist.

Okay then into a Varus, Brand lane!

You still don't see it!

Yeah then they wouldn't be able to chase the enemies in the first place, get CC'd and die. You think they have global auto attacks or something?

item 3094 Tadaaaaa

A single auto on a minion, coupled with a life steal item is enough to regen 30-50% of an ADCs HP bar. They are basically immune to poke in the late game.

Yet Bruisers will kill ADCs faster because Bruisers are much more durable yet still do massive amounts of damage. Also, bruisers can snowball easier AND you have no proof of a cheaper itemization. This argument is literally out of nowhere.

I said equally fed. You can't say a Jax will have less items, and even then he can parry and auto attack at the same time allowing him to hit ult passive, stack his passive AND stun them after they cant do anything because Jax just Q'd to them. ADC will fucking lose

ADCs snowball WAY harder right now than Bruisers that is for sure. Bruiser itemization is the most expensive in the game I don't need proof for that just look up item costs.

item 3078 item 3053 item 3748 = 10'433 gold.... for 3 items...

For 3k gold more and you have a full build for an ADC.

Yes I can say that a Jax has less items than the ADC because of reasons explained above. An ADC can buy more core items with 10k than a Bruiser can.

Which is near to none, because Jax has Q which pretty much negates any movement speed buff or dash every ADC has. Except Tristana, but she is slow as fuck without W

Tristana Vayne Varus Draven Ezreal Kalista Lucian Xayah

These guys can kite Jax very good. I'm not saying that Jax doesn't win a 1 v 1 but he struggles way more than he should be.

Here we go with the hyperbole.

Tristana ult is a knockback but its a fucking short knockback, like a bit smaller than Lee Sin Q AND it lasts shorter so the enemy can chase again faster.

If tristana jumps out she has literally no escape so she is instantly dead

Yi ult duration lasts longer and he wont even need the ult when he gets to Trist

Yi ult movement speed lets him catch up so fast that Tristana would be dead the second she is in sight

This isn't hyperbole this is literally you pressing Q on her and she pressing R on you, how is this hyperbole this is a very reasonable scenario.

At this point I don't exactly know what we are discussing to be honest, i started with letting the OP know that his points are pure crap then we started that Yi can/can't do what ADCs do and now we do exactly what?

Anyway, Trist ult is a huge ass knockback, what do you consider a long knockback? Lee ult is shorter I think.

If Tristana jumps out she is out... so she doesn't die... unless she didn't jump out.

Yi ult duration lasts 7 seconds:

  • You ult and get to Trist (lets be generous and say you didn't use your Q for that) = around a second
  • She ults you and you have to run back (now using your Q) = around 1.5 seconds
  • She jumps away so you have to run after her again (Q is not up) = around a second

You just wasted 3.5 seconds of your ult uptime to just get to Trist.

And this is still an utopia version, normally there is Braum on her ass 24/7, good luck getting past him.

oh hell no. no jump or R? She is fresh meat for Yi. Not only that but if they focus Yi regardless, they have to blow all their CC on him to save ADC which wont matter because Yi does so much that they may die anyway, and again Yi's team and easily clean up because ZERO CC AVAILABLE.

Well your R is also down, which means you are fresh meat for anyone. Yi without R in a teamfight is no threat... you can just put a random Nasus slow on him and it's enough to keep him away from anything.

Yaśuo Main1 votes

coupled with a life steal item is enough to regen 30-50% of an ADCs HP

Are you a dumbass? Honestly, read the items description.

This isn't hyperbole this is literally you pressing Q on her and she pressing R on you,

maybe if you think for a second you'll realize that saying tristana knocks you back for miles away is hyperbole which is what i said.

nyway, Trist ult is a huge ass knockback, what do you consider a long knockback? Lee ult is shorter

80k points on Lee Sin, Lee sin ult is longer. tristanas knockback is smaller.

If Tristana jumps out she is out... so she doesn't die... unless she didn't jump out.

If she jumps then she cant jump again and she burned ult before thus, dead. i do NOT NEED TO EXPLAIN THIS AGAIN.

Yi ult duration lasts 7 seconds:

Level 1 R. And I said Yi is fed, so use his maxed R duration.

ou ult and get to Trist (lets be generous and say you didn't use your Q for that)

"generous" anyone who Q's instantly while knowing trist has W and ult is a bronzie, no excuses. You save Q to catch up. That is not generous.

She ults you and you have to run back (now using your Q)

which i s a short distance

around 1.5 seconds

Hell no. Read abilities.

You just wasted 3.5 seconds of your ult uptime to just get to Trist.

and it takes 3.5 seconds to kill her if not less.

And this is still an utopia version, normally there is Braum on her ass 24/7, good luck getting past him.

nothing to do with tristana BUT OKAYYYY

Well your R is also down, which means you are fresh meat for anyone.

R being down doesn't meant yi is squishy, just slightly less dangerous. Think.

Yi without R in a teamfight is no threat

You don't even play Yi yet you say this.

you can just put a random Nasus slow on him

Then you need a nasus to make him slower, and even then why would nasus not slow him before he ults he wouldn't even have his slow up.

Bruiser itemization is the most expensive in the game I don't need proof for that just look up item costs

Ironically you don't.

For 3k gold more and you have a full build for an ADC.

Ur ADC build up there is garbage, and not even what ADCs build. Try again.

Okay then into a Varus, Brand lane!

Yasuo can not block all their projectiles, I literally main Yasuo I can say without a fucking doubt that he is trumped by ALL SUPPORTS. You're not gonna play the guessing game and get it right when its impossible to get it right in the first place.

These guys can kite Jax very good. I'm not saying that Jax doesn't win a 1 v 1 but he struggles way more than he should be

OH so now you think an ADC should have no chance of beating a jax?

Also, Draven? Kalista? Xayah? Play a god damn adc, please.

Well you said, that Yi does more damage and faster than ADCs in early game

nothing to do with morg.

So you need to look at survivability and availability of a champion to dish out that damage

IDC, Yi always one shots one guy before dying. That's a 100% guarantee. Him dying means your ally is dead too.

So first of all saying that they build that EXACT same thing and then saying "except Yi builds more defense" is kind of silly.... so they don't build EXACTLY the same.

Yes they do. Yi gets crit items, ADCs get crit items. exact same items. Yi only gets defense to stay alive longer, crit yi is basically an ADC.

They do both I guess

No they don't. That build you see isn't even on-hit tank. Jesus fuck, READ SOMETHING.

So if Yi gets a tank item

Why the FUCK would he get a TANK item? He buys bruiser items not tank items.

For 3k gold more and you have a full build for an ADC.

Bull shit. You need boots. Neither of them hit full build.

And all those builds are absolutely fucking wrong. Typical of people like you, you don't even know what items are even classified as. You put a last whisper item in an ADC build in A META WHERE NO ADC BUILDS IT. You put WARMOGS IN A TANK BUILD. Warmogs is PROBABLY THE MOST GARBAGE TANK ITEM right now.

nelogis1 votes

Are you a dumbass? Honestly, read the items description.

Draven with an Axe crit + BT will heal himself up almost instantly. I highly doubt you never saw that.

maybe if you think for a second you'll realize that saying tristana knocks you back for miles away is hyperbole which is what i said

compared to other knockbacks... it is pretty large. I don't care how many mastery points you have on lee her lvl 3 ult is a 1000 unit knockback, how much is Lees ult?

If she jumps then she cant jump again and she burned ult before thus, dead. i do NOT NEED TO EXPLAIN THIS AGAIN.

She has 3 ways to reset that jump

Level 1 R. And I said Yi is fed, so use his maxed R duration.

Yi ult at any lvl lasts that long.... I'm kind of getting tired to explain stuff to you which you could just look up in 5 seconds.

which i s a short distance

1000 units isn't short

Hell no. Read abilities.

What should I read m8? It says nowhere how long a Yi needs to catch up to Trist this was an estimation.

nothing to do with tristana BUT OKAYYYY

Has to do on how the game is actually played... but we can still live in a dream world where Trist is just alone splitpushing by herself I guess.

You don't even play Yi yet you say this.

I play against Yi and if you really need a guy that plays Yi to tell this then go to google and search "cowseb interview with rioter on stream". In that conversation he explains everything very well and he is known to be a high elo korean Yi one trick.

Go listen to him if you for some reason don't believe me.

Then you need a nasus to make him slower, and even then why would nasus not slow him before he ults he wouldn't even have his slow up.

90% of the champion roster have cc in their kits.... I'm PRETTY sure you will find a slow on your team outside of Nasus.

What? Yi no R -> Nasus slow on him... huh?

Ur ADC build up there is garbage, and not even what ADCs build. Try again.

Surely is totally garbage ._. Look up crit ADCs on OP.GG and you see what they build, it's pretty much the same.

And what is you "ADC build"? I'm highly interested.

Yasuo can not block all their projectiles, I literally main Yasuo I can say without a fucking doubt that he is trumped by ALL SUPPORTS. You're not gonna play the guessing game and get it right when its impossible to get it right in the first place.

Yasuo bot isn't being played because the Support is too strong, I already explained somewhere above why melee guys can't go bot.

OH so now you think an ADC should have no chance of beating a jax?

Also, Draven? Kalista? Xayah? Play a god damn adc, please.

That is exactly what I think. If an ADC is out position and a fed Jax comes along, he should die. Straight up. Only if Jax missplays or he outplays him he should be winning that 1 v 1.

But it feels like Jax is fighting another bruiser from the difficulty level.

I generally think you don't understand how mandatory ADCs have become... take Ashe alright? one of the worst ADCs right now. Now nerf every single ADCs other than Ashe to LITERALLY a 5% winrate and you will see Ashe being pick / ban.

Tell me of a single other class that does this.

I played Draven a lot, I generally left bot lane after a while because I didn't like the idea of having to trust another person in laning phase.

nothing to do with morg.

Yes his damage has nothing to do with Morg but I told you why Morg is a influence to his DPS and survivability. It's somewhere up there I won't repeat it again.

IDC, Yi always one shots one guy before dying. That's a 100% guarantee. Him dying means your ally is dead too.

Nice that Elise Jungle is gone! Surely was worth losing 30% of the teams damage for that one!

Yi is more valuable in the late game than another normal champion... trading 1 for 1 isn't an option for Yi in the late game since you are losing a net value for your team compared to theirs.

No they don't. That build you see isn't even on-hit tank. Jesus fuck, READ SOMETHING.

show me proof that they don't

Why the FUCK would he get a TANK item? He buys bruiser items not tank items.

Which makes it worse because Bruiser items are even more expensive than tank items.

Bull shit. You need boots. Neither of them hit full build.

Since boots cost the same you can just ignore it. If one guy had 1k more gold then the argument of the other needing just 3k more for full build still stands.

And all those builds are absolutely fucking wrong. Typical of people like you, you don't even know what items are even classified as. You put a last whisper item in an ADC build in A META WHERE NO ADC BUILDS IT. You put WARMOGS IN A TANK BUILD. Warmogs is PROBABLY THE MOST GARBAGE TANK ITEM right now.

Then enlighten me, show me a typical crit ADC build A typical Tank build A typical Mage build A typical Bruiser build

PS: Warmogs is nuts in the mid game.

Yaśuo Main1 votes

I'm done. You're trolling. A rioter could come up and tell you that you are wrong and you'll try to say they are wrong instead, there nothing convincing your sick head that ADC's aren't strong as you say they are. Maybe get better and you may find out. All you're answering me with is questions, speculations, lies and hyperbole and EXCUSES.

nelogis1 votes

Kind of ironic to tell me my answers aren't satisfying when your arguments were pretty much:

"I have XY mastery points I know it better" "You don't even play XY"

followed by some

"show me proof" ok I showed you proof "this doesn't say anything"

I asked you questions to proof me wrong and you completely ignore them I told you where to look up stuff if you don't belive and you completely ignore them

At this point you are just denying the truth

Edit: On another note why would a Rioter telling me something be a end all be all truth or something?

Based on the horrible balance state the game is right now they propably don't really understand their own game (I know for a fact that the lead game designer doesn't even play the game just search up the quote "you don't need to play the game to design it")

C9 Squeeky 2 votes

To all the ADC haters, if it's so easy and broken, why don't you switch to ADC as your main role and trying to climb the ladder?

Ok sure but why1 votes

As someone who went from a jungler to an ADC main, it's HARD and broken. Every ADC is the Riven of League, where the shitters can't do much and the pros can do a lot.

Purgë1 votes

adc hands down the most braindead class of all time after enchanter supports like janna

Pandeonor1 votes

The number before 1. would be that adc´s do damage with autoattacks ... per definition of the class.

nelogis1 votes

I wouldn't say that they HAVE to do damage via auto attacks.

Just like an APC they just have to dish out heavy AD damage to be called an ADC no matter through what they dish it out.

Gangplank can be very well considered an ADC while not primarily using his auto attacks as a damage source.

Or AD Assassins can also be ADCs

Marksmen is the class you are describing.

Pandeonor1 votes

{quoted} Marksmen is the class you are describing.

Is´t this the class the complain is about?

nelogis1 votes

The champions in the ADC role that are marksmen are being complained about yes.

I haven't seen a complaint because Yasuo in the bot lane was too strong.

We use the term ADC to refer to marksmen because they are the only viable class in the bot lane.

If Ziggs was a viable bot laner again then the term ADC wouldn't fit him at all. In that game the Yasuo mid would primarily be the ADC.

Most of the complaining is towards marksmen IN the ADC role (alltough the role ADC doesn't really exist, you queue up as bot lane and not ADC)

C9 Squeeky 1 votes

Every champion/role has their strength, doesn't mean that alone makes them unskilled or OP. They are also one of the squishiest champions in the game, hence Glass Cannon. People often forget the glass part.

More from Gameplay

More by Ok sure but why