Can we lower Frozen Mallet's cost by 300g to 3000g and add Phage back into the recipe?
pls riot
is super weird
Rage passive on Frozen Mallet would be 20% MS is stolen instead of 40% MS slow
pls riot
is super weird
Rage passive on Frozen Mallet would be 20% MS is stolen instead of 40% MS slow
What I find weirder is the Phage being a component.
I mean look at it; it's made of wood! 
[{quoted}](name=Sona Ping,realm=NA,application-id=3ErqAdtq,discussion-id=APV9b11J,comment-id=0000,timestamp=2015-05-02T23:55:57.740+0000)
What I find weirder is the Phage being a component. I mean look at it; it's made of wood!
=
= 
Components don't always perfectly line up with the finished item
Nah, like the
head is already bow shaped, just lengthen that out a bit in the forge.
And everybody knows bows and guns shoot swords

tl;dr of it is they wanted the Rage passive out of it. And can't have items downgrade in passives by finishing them. (other than
..but unique case is unique)
I liked the build path for old FM better though. New FM is very situational.
tl;dr of it is they wanted the Rage passive out of it. And can't have items downgrade in passives by finishing them. (other than
..but unique case is unique) I liked the build path for old FM better though. New FM is very situational.
Have the Rage passive on Frozen Mallet be an MS steal instead of an MS slow or flat MS gain then
Have the Rage passive on Frozen Mallet be an MS steal instead of an MS slow or flat MS gain then
Well..when they 1st did it, they specifically said they wanted it to be a slow for allies to take advantage of vs not wanting it to be a speed boost for more self/single target/killing power.
The change in passive from Rage to Icy is even weirder which is part of the reason why the recipe changed.
If it retained Rage and gained Icy on upgrade, it would once again become a premier tank/bruiser/AD item by providing unrivaled stickiness and defense.