I think I know how to fix champions abusing some items..

Saianna··2 votes·285 views

.. Like:

Ezreal + item 3025 Graves + item 3053

#Negative stats.

All tank items should have some (light) debuffs on those who wear it. Damage (Ad/AP), attack speed, movement speed. And of course tanks & bruisers should be compensated for this change.

I bet most, if not all will disagree with me, but then what would you do?

Nerf a champion? Which might lead him into weak state for months if not years? Nerf an item? Which in turn ends being useless for the group it was made for?

With this, ADCs would have to sacrifice some of their stats to be tankish. Unless of course we want "glass cannons" to be tankier than Rammus.

4 Comments

Nanuk Pihoqahiak1 votes

They should just make those items melee-oriented. They did it for Ravenous Hydra.

anthony7861 votes

I disagree, every champs is special, and no champs is more broken then the other, it only depends on how the summoner plays the champ, so why should we debuff some of the items for some champs and buff it for others, and it also seems to time-consuming to go through all the items with all the champs, so it would just be better and faster if we just nerf the champ, or item alone and instead of nerfing 10 items for just one champ.

Saianna1 votes

You might misunderstood me.

Debuff from tank item is for everyone. Twitch, Ekko, Malphite, Rammus. Everyone gets the same debuff. But some champions would need a super small buff taps just so equipping 6 randuins wouldn't root them with 200 MS.

AATTRROOXX1 votes

I think negative stats are a great option from a design standpoint and could open up a lot of options for stronger items with big drawbacks.

More from Gameplay

More by Saianna