Adding interaction to Trundle's kit. King of the pillar!

Kowe The Ewok··1 votes·358 views

Pillar of Dirt: (Added feature): Pillar of Dirt can be reactivated, upon reactivation he jumps on his Pillar regardless of distance. Trundle can't attack while sitting on his pillar but he gains 15 / 20 / 25 / 30 / 35 % damage reduction. Trundle can activate this ability a 3rd time to jump to target location near his pillar (300 200 range)

Who wouldn't want to sit on his pillar like the king of the world?

5 Comments

Bryana Holly4 votes

Wouldn't that make him OP? Since it would remove one of his key limitation and that is mobility? Trundle is already difficult enough to kill, now imagine he has a 900 range (I think the cast range is 600?) escape as well, and if you chase him, there is a pillar in your way! And what about the engage? His pillar is already disruptive, now the Troll King can also jump onto the enemy backline? That's way too disruptive.

Kowe The Ewok1 votes

You might be right. That being said, using this pillar as a gabcloser is risky. He blocks his teams path to follow him. It also has a long cool down and it might smart to save it for the pillar itself. What would you say to lowering the range of the 3rd activation?

Long Dong Wukong1 votes

I wish they would take retarded mobility away from EVERYONE instead of having to bandaid the old characters with retarded mobility.

But alas, Lee Sin fucked it up for everyone.

junglerboy161 votes

Yeah, too much stuff. The best part of his kit is that it is clean and simple. No weird triple activation ability please. He already is hard to kite since he can creat slowing terrain and speed himself up. If you get an Iceborn Gauntlet on him, you are almost unkiteable already. I do like your idea about feeling like the king of the world, but that already is the vibe his whole kit gives right now.

Decrit1 votes

I agree on that it was said until now: it already has great utility and interaction on his own, and since it is a simple effect it can chain and be balanced with too many problems. Plus the effect you proposed does not fit him well for a variety of reasons ( mostly engage/escape ) and then some action would be needed to rebalance all the stuff.

I like the "King of the pillar" idea, but for this time better let it pass :P

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