"damage creep is a real problem riot"

Rexxiee··84 votes·17,033 views

Riot is like "we got it", releases a patch full of stupid straight up damage buffs to champions that literally dont need a single buff (in fact some of them need nerfs, like pyke).

This is the worst patch notes ive ever seen, the game would actually be better just straight up skipping it, theres really nothing good about it, just more powercreep and damage creep to champs that absolutely dont need it.

And no, forcing champs to be pick or ban in worlds is not nearly a excuse good enough to ruin the game for the rest of your player base.

35 Comments

KnifeCat43 votes

Honestly, the balance team has no clue what they’re doing, it took them several months to realise damage was too high. Several months of people making posts every single day in boards/reddit, the boards was on fire every single day in regards to damage, and multiple streamers had to make videos before Riot was finally like “damage is too high? We’ll look into it”

Anyone who has played a few games this season can tell damage was WAY too high. Everyone’s just running around bursting eachother, even classes that build 0 damage, like tanks and supps are chunking you for a good portion of your health. Yet Rito had no clue, it’s like they don’t even play their own game.

It seems as though the community has to be on fire about any balance issue before Riot finally realises it..

DarkKatalyst10 votes

I think they know what they're doing. They just have someone more important to listen to than the community. Tencent.

Consider for a moment the atmosphere between the US and China. Chinese investors are starting to lose money in various areas and they're slowing down their investments. If Tencent demanded that Riot games increase their profits by some unreasonable amount, how would you go about that? Balance for profit. It's a bitter pill to swallow, but when a company doesn't have a choice, they start discarding their ethics.

DrCyanide3 votes

If damage sold skins then there might be an argument to be made, but it feels like pretty disconnected logic to say the balance is bad for all champions, more players are quitting/playing less, and somehow that's good for profits.

ArtumisPrime1 votes

What you're missing here is that the game is only really getting negativity in the west.

This game direction jives with the fast paced MOBA environment in the east...particularly in China.

I don't have any hard facts to back up this claim, but I would imagine LoL is doing better than ever in the east....and is probably bringing in comparable amounts of revenue, if not more.

DrCyanide2 votes

Korea lost players from 2017 to 2018. Japan's 0.43% player growth also makes it the only region to gain players from 2017 to 2018, and it's almost non-existent. Nearby you've got RU going from making solid growth in 2017 to losing players in 2018, and OCE losing players since 2016. https://boards.na.leagueoflegends.com/en/c/general-discussion/ka7IqcPM-leagues-decline-by-the-numbers

Yes, we don't have data for China and other regions run by Garena, but it'd be pretty unusual if it was the complete opposite of the Regions we do have data on.

ArtumisPrime1 votes

I don't really agree with your charts. Especially considering it's only ranked data.

Korea has a significantly higher percentage of its playerbase in ranked than NA does, for example. This is going to throw off the math quite a lot.

All it really proves is that competitive player numbers are declining. It has nothing to do with the playerbase at large.

On my main account, I haven't played ranked seriously since S5. Only did my placements (and maybe as many as 5 more games) and got silver last season, and haven't even finished my promos this season...but I still play ARAM almost every day.

There are too many variables and not enough control for this to be a conclusive study.

DrCyanide2 votes

Agreed it only concretely shows the Ranked playerbase declining, but in a year where there was no significant alterations to how Ranked works it implies that there's a change with the game itself that is making people not play Ranked. And if it's a problem with the game itself, then it's likely to cause disinterest in the game itself, not just in one queue of the game.

While not conclusive, I do believe it's the best anyone outside of Riot has access to, so if we're speculating on playerbase trends then we should use it as a baseline for those discussions.

SwiftKitten882 votes

{quoted}

Honestly, the balance team has no clue what they’re doing, it took them several months to realise damage was too high. Several months of people making posts every single day in boards/reddit, the boards was on fire every single day in regards to damage, and multiple streamers had to make videos before Riot was finally like “damage is too high? We’ll look into it”

Anyone who has played a few games this season can tell damage was WAY too high. Everyone’s just running around bursting eachother, even classes that build 0 damage, like tanks and supps are chunking you for a good portion of your health. Yet Rito had no clue, it’s like they don’t even play their own game.

It seems as though the community has to be on fire about any balance issue before Riot finally realises it..

https://www.youtube.com/watch?v=B-817aJzFaE

this was me in season 7 with one damage item.. item 3157 as support

in season 8 i can no longer buy said ruby sightstone OR item 3312 .. therefore i spend 2k less gold on non-damage items

yeah i outplayed riven pretty hard.. and morg was ABSURDLY better in season 7 BECAUSE of those 2 items, along with other things such as actually having a passive, and her W procing item 3303 up to 3 times if the target stayed in it .

in season 8.. my damage output is easily twice that. (than again i also would have gotten 1 shot by riven and wouldn't have as much hp)

Bμbble Butt3 votes

My favorite part is when we finally hear they will do something about it, then they proceed to buff said champion. An example would be irelia. finally nerfed her then when we turn a eye she gets shit tons of buffs. Also pyke does not need more buffs which they are giving.

Verxint15 votes

I think a lot of the problem is how all the defensive rune stats have been removed. You can't start the game with a bunch of armor and scaling mr.

Supposedly they're doing something next preseason so you can choose stats separately from rune trees, but at this rate I'm betting it'll be like this

AD option: 15 AP option: 25 Health option: 30 HP Armor option: 5 armor

SangreDeNoche2 votes

{quoted}

I think a lot of the problem is how all the defensive rune stats have been removed. You can't start the game with a bunch of armor and scaling mr.

Supposedly they're doing something next preseason so you can choose stats separately from rune trees, but at this rate I'm betting it'll be like this

AD option: 15 AP option: 25 Health option: 30 HP Armor option: 5 armor

So you mean like... actual runes like we had before runes "reforged" (which meant ripping runes out and replacing them with masteries)

What an inventive new direction. How does riot come up with these things? [zombie-brand-facepalm]

Verxint2 votes

My point is more that they're still going to fuck over anyone who wants to run defensive stats early game because all the dank plays champions need to get their level 2 all in kills.

hhaavviikk11 votes

you mean darius, 1 of the highest damage champions, doesn't need more damage? preposterous!

French Courtesan3 votes

Yeah he didnt need damage buff but saying that this champion Darius is highest damage dealing champion when this Akali Brand Camille Chogath Evelynn Ekko Draven Fiora Gangplank Graves Graves Graves Irelia Jax Kaisa Kassadin Katarina Kayn Khazix Kennen Leblanc MasterYi Renekton Rengar Riven Rumble Shaco Talon Fizz Fizz Fizz Fizz Fizz Fizz Fizz exists just makes me smile and cry at once.

Luigi Tortellini2 votes

Those guys build damage, Darius doesn't even need triforce to deal crazy damage, but literally every stat and passive on triforce is so good for him most players can't resist. Buffing the damage of a balanced champion with an insane amount of free damage is just beyond stupid.

Summonah123691 votes

{quoted}

Yeah he didnt need damage buff but saying that this champion Darius is highest damage dealing champion when this Akali Brand Camille Chogath Evelynn Ekko Draven Fiora Gangplank Graves Graves Graves Irelia Jax Kaisa Kassadin Katarina Kayn Khazix Kennen Leblanc MasterYi Renekton Rengar Riven Rumble Shaco Talon Fizz Fizz Fizz Fizz Fizz Fizz Fizz exists just makes me smile and cry at once.

Camille, Ekko Gangplank and Rumble shouldn't be on the list.

agac42341 votes

maybe no rumble but camille gp and ekko should be on this list camille deals alot of true dmg ekko has a tonof dmg and gp can one shot u with his barrels

Luigi Tortellini9 votes

Remember you don't need to a play a game to balance it xD. I'm convinced working on the balance team is 90% sensitivity training, 5% looking at internal data, and 5% pushing forward patches to force 50% winrates without any thought or concern for how fun the game is to actually play.

Summonah123697 votes

Random person: Hey Riot are you going to fix the damage yet? There's way too much of it. Riot: Sorry, what was that? I couldn't hear you. Random person: TOO MUCH DAMAGE. Riot: Oh? You want more damage, we'll get right on that! Random person: NO WE WANT LESS DAMAGE.

Selec5 votes

"Kog’Maw has been surprisingly absent"

Oh yea, maybe playing a inmobile champion that dies in one-hit in this stupid absurd damage season isn't funny enough to be playing him.

Blackii74 votes

The only issue is both teams can't ban enough broken champ atm. Khazix. Zed. Graves. Yasuo. Nunu (AP nunu is a real bad mf) Jax. Irelia. Akali. Fiora (The buff made her so damn strong early game and late game it is absurd) Darius (At this point he is MLG tier) Le Blanc. Jhin (Speedster) Kai Sa (1v9) Pyke (Go full tank and OOMF everyone) Kennen (I don't know how nobody talks about him, but he is broken beyond fixing at this point)

Those are just some quick champs, i could probably find more if i try harder. Too many OP champs, not enough bans, let alone other champs like Zoe, and Lee Sin and Yi who are a must ban for some players.

agac42341 votes

zed isnt op just buy zhonias lmao, nunu isnt op just buy mr. kha isnt op just play something like ww or a tank. pyke isnt really that good just dont fight him early and watch out lvl 6 all in. yasuo isnt op just dodge his Q. akali isnt that op just dont take short trades with her(try avoiding long tardes early becuase she has low cooldowns and she can have 4 passive hits if u dont back up) and u just need to cc irelia or bait her W then cc her and she is dead.

Neptunia xoxo3 votes

This whole new rune system was garbage like I don't understand what the problem was with old runes lol nobody complained about them and they added a lot of theory crafting each season for every champion but now we have these huge differences in early game stats and damage is too high and these keystones like Conqueror / Electrocute literally giving champs 40% increase damage just adding nothing but more balance issues yet when we asked why old runes were being removed and these were coming in they said the old runes caused balance issues like the fuck? I still remember an old post back in the day of season 4/5 where someone asked about what they would do with true damage if it would become a legit stat instead of something rarely seen like only been on things such as twitch poison ect and the response was something like "True damage would cause problems such as providing less counter play ect" but here we are season 8 where true damage is given left and right...

Cuoco Diavolo1 votes

[{quoted}](name=Neptunia xoxo,realm=NA,application-id=3ErqAdtq,discussion-id=AKgmxA26,comment-id=000a,timestamp=2018-09-27T01:21:13.128+0000)

This whole new rune system was garbage like I don't understand what the problem was with old runes lol nobody complained about them and they added a lot of theory crafting each season for every champion but now we have these huge differences in early game stats and damage is too high and these keystones like Conqueror / Electrocute literally giving champs 40% increase damage just adding nothing but more balance issues yet when we asked why old runes were being removed and these were coming in they said the old runes caused balance issues like the fuck? I still remember an old post back in the day of season 4/5 where someone asked about what they would do with true damage if it would become a legit stat instead of something rarely seen like only been on things such as twitch poison ect and the response was something like "True damage would cause problems such as providing less counter play ect" but here we are season 8 where true damage is given left and right...

the main complaint was ip gating and the fact that jg was almost impossible with out your armor runes. This was also back when jg hurt and it took a lot more skill to jg any champ

Neptunia xoxo1 votes

[{quoted}](name=Cuoco Diavolo,realm=NA,application-id=3ErqAdtq,discussion-id=AKgmxA26,comment-id=000a0000,timestamp=2018-09-27T17:20:41.838+0000)

the main complaint was ip gating and the fact that jg was almost impossible with out your armor runes. This was also back when jg hurt and it took a lot more skill to jg any champ

And the simple way to fix it was make runes free...

Cuoco Diavolo1 votes

[{quoted}](name=Neptunia xoxo,realm=NA,application-id=3ErqAdtq,discussion-id=AKgmxA26,comment-id=000a00000000,timestamp=2018-09-28T00:53:56.325+0000)

And the simple way to fix it was make runes free...

yeah I mean I was one of the people that had every champ so I had pages of runes I loved experimenting with them probably some of the most fun I have had in this game

Anatera3 votes

They only said they "got it" so it would get people off their backs. They don't actually care.

Spank the Fox2 votes

“A full patch” of what, 4 champs?

Lmao

Aetherium Blade1 votes

[{quoted}](name=Spank the Fox,realm=OCE,application-id=3ErqAdtq,discussion-id=AKgmxA26,comment-id=0003,timestamp=2018-09-26T11:05:54.719+0000)

“A full patch” of what, 4 champs?

Lmao

A patch of buffs of four champions who didn't even need them tbh. Now they are gonna be just that much more oppressive if they even get the slightest lead.

Harden Stepback2 votes

One of the most garbage patches ever. The fact that kha is getting a buff (also remember he is getting the championship skin lmao this company is a joke) proves to me riot balance team is so fucking useless.. Yeah riot keep focusing on pro play which no one gives a shit about anymore (dying stream numbers) and continue to alienate your core player base.

Bμbble Butt2 votes

Guys, if you want this fixed don't buy RP. Money speaks louder than words and this will send the message to Riot games.

EasternBladeStar1 votes

Sorry, Rido too busy keeping de hungry e-cafe traps happy.

[sg-miss-fortune]

Abide and die by Tencent.

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