Win Bot Lane = Win Game?
Seems like every change done to the game pushes more and more encouragement onto this strategy. Win bottom lane to win the game.
I mean, obviously, dragon control. Then there's the fact that bottom lane is 40% of all players on the map initially. And then you bring along the camping jungle who's either farming bot side, counter jungling bot side, or providing fresh ganks at 100% health with both Blue AND Red buff AND ultimate ready for the upteenth time.
And what of the enemy jungle? Well, they're shit out of luck. Because they've been denied farm. And then there are those times they think, well, I'll take their red. But, oops, the team warded red because that's the obvious response from the any team with the smallest sliver of common sense and then the enemy jungle gets detonated by a top and/or mid laner who's 2-3 levels above them. And then the mid or top has to deal with an opponent with red buff, not that the jungle needed it seeing as how they live bot side long enough to see their enemy support and bot go 0-10 respectively in under 20 minutes.
And it's not just the jungle doing it either seeing as how mid lane is a who's who of hyper mobile assassins who just love to pop ADC's like bubble wrap while still making it back in lane at 100% health in time for the next minion wave.
And so the game spirals from then on out. Who cares if the top laner went 3-0 by 15 in without help from anyone and manage to secure a turret? By then the enemy probably already has 2+ turrets the first 2 drakes and a kill lead of 10 or more. Not like top lane can do shit about it because teleport was long ago buried for being used too easily to gank people from anywhere.
And now, like we needed more incentive than before to try and accomplish this very nightmare, we have turret plating. Making that first blood turret down in bot lane all the more enticing!