@Everyone What do You Think about this PBE patch?

doublelift fg··1 votes·672 views

Lissandra Ice Shard (Q) damage lowered to 70/100/130/160/190 from 75/110/145/180/215

finally a lissandra nerf

Nautilus Titan's Wrath (W) damage while shielded decreased to 15/30/45/60/75 from 40/55/70/85/100 Riptide (E): Cooldown lowered to 6/5.5/5/4.5/4 from 10 at all ranks Mana cost lowered to 40/50/60/70/80 from 60/70/80/90/100 AP ratio lowered to .3 from .5 Slow duration lowered to 1.25 from 2 seconds

Nidalee [Extra WIP] Bushwack (Human W) damage increased to 40/80/120/160/200 (.2 AP) from 20/40/60/80/100 + 10/12/14/16/18 (.02 AP) % of target's current health [no longer deals 10/12/14/16/18% of target's current health] Pounce (Cougar W) [damage lowered to 40/80/120/160 from 50/100/150/200] Swipe (Cougar E) AP ratio increased to .55 from .45

will those changes balance nidalee?

Skarner Crystal Slash (Q) damage increased to 20/30/40/50/60 from 18/28/38/48/58 Crystal Slash (Q) while charged bonus damage increased to 20/30/40/50/60 from 18/28/38/48/58 Fracture (E) damage increased to 40/75/110/145/180 from 40/60/80/100/120

reverted his E nerf

Urgot Terror Capacitor (W) shield now increased by 5% of Urgot's maximum mana.

great change

Volibear Frenzy (W) - New Effect: If Volibear bites a monster, Frenzy's cooldown is reduced by 50%

imo not enough his E dmg is weak

Xin Zhao Battle Cry (W) heal increased to 30/35/40/45/50 from 26/32/38/44/50 Audacious Charge (E) damage increased to 70/115/160/205/250 from 70/105/140/175/210

they reverted the oldest xin nerf

Vi Movement speed lowered to 345 from 350 Assault and Battery (R) damage lowered to 150/300/450 from 200/325/450

now what do you think about this one?

15 Comments

MCBiggah993 votes

I still want my Kassadin buffs.

doublelift fg1 votes

same

SlackerboyTC2 votes

Wait what? urgot and skarner got a buff?...di-did Riot just d-do something right?

HolyWarsPunish2 votes

BS BS BS they actually buffed nidalee... guys we need to boycott them wtf they totally went out of their minds

LoLKiru1 votes

Sort of a weird situation there, its a buff VS anyone squishy (as it deals more base damage), its significantly weaker though VS anyone with bonus health and a good chunk of MR (since it no longer deals % current health magic damage, just its base)

Sirsir2 votes

Hardly a buff... Doubled base damage on a skill with pitiful base damages, on a skill that tends to get maxed last, and a teeny tiny AP scaling. Plus an pretty solid nerf to her Pounce considering its usually a double tap.

Meanwhile traps no longer does 10% of her targets max health (a free 150 damage at level 2) so in effect its now 40(+ maybe 3 damage in first clear) instead of 20+150.

It does mean you need to watch where you step as a low health squishy, but lets be honest, how often does it make it to that.

Don't get me wrong its not enough, but its a step in the right direction and, to quote the post, [Extra WIP]

Peridition2 votes

I've heard of people suggesting that Urgot buff for years. Wtf took so long?

Terff1 votes

Nautilus nerfs on his shield were unnecessary

Variks the Loyal1 votes

That Volibear buff is fan-freaking-tastic. Frenzy does so much damage when you're stacking HP, it'll make his clear better and help it be up more often for ganks.

The damage on his E doesn't need to be high, it's fine, but this buff will make Voli so much more awesome.

The Urgot buff should really help. Manamune, Frozen Heart, and Iceborn Gauntlet, and that shield will count for so much more.

Nidalee won't do as much damage to tanky people but will still be able to assassinate. Should be good.

Skarner buffs are a step in the right direction, but not quite enough. Remove the pointless interaction between his passive and his ult, and give him something else.

Nautilus. Hmm. It's hard to tell how much the Riptide CD will make up for the loss in Titan's Wrath damage. It is a step in the right direction, though. It doesn't make much sense to have power like that tied to a shield (Remember how Skarner's used to buff attack speed, but it was pointless because the shield always broke?). Maybe make Riptide do bonus damage to minions and monsters. Also, if you Dredge Line to a wall, the mana cost should be half refunded and the CD reduced.

cZair1 votes

{quoted}

That Volibear buff is fan-freaking-tastic. Frenzy does so much damage when you're stacking HP, it'll make his clear better and help it be up more often for ganks.

The damage on his E doesn't need to be high, it's fine, but this buff will make Voli so much more awesome.

What do you think of moving his MS back up to 45 across and/or adding AP% to his Q, but lowering the damage. still physical damage

Variks the Loyal1 votes

I don't think he needs much of anything other than the Frenzy buff. Frenzy does insane amounts of damage with on hp item, and the buff will just make it be up more often.

Maybe slightly buff the AP scaling on his ult to promote building Triforce or IBG.

cZair2 votes

{quoted}

I don't think he needs much of anything other than the Frenzy buff. Frenzy does insane amounts of damage with on hp item, and the buff will just make it be up more often.

Maybe slightly buff the AP scaling on his ult to promote building Triforce or IBG.

Most people still won't do AP because his CDs are to high for people to go AP. That's why I think if you have AP% on 3 ( Q, E, and R) of his abilities people would be more likely to do AP. Also building Triforce on Voli is already a thing.

SpongebobIsLife1 votes

you do know the cd is reduced already tho right?

Leu071 votes

I hate the lissandra nerf....

SmokingPuffin1 votes

Looking pretty good.

Super excited about the new tank jungler item. Juggernaut is totally lame and this thing isn't.

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