Is Flash a reasonable sumoner spell anymore?
Lets think about this, do you really "like" Flash, or do you believe that you "need" Flash. If you think you need it then why? Is it to escape the hyper mobile overloaded champs? Is it to counter flash when someone flashes toward/away basically nullifying their flash distance traveled with your own?
Its assumed you cant play certain lanes without it... or the game at all by some. Every game the spells look like
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So I cant place the qout exactly, but I once remember a game reviewer saying "If one choice is so much better than all the others, then you dont really have a choice. Ok, you do have a choice, but its the choice to be weaker by not taking the obviously better choice."
So that is saying your choices are good, and the stuff that is not good, not a style choice, not a different approach choice, just strong and not strong. Isnt that Flash? I mean with all the mobility creep, the outdated champs either need buffs to 100-0 delete people, or need flash to get out of the way. I get all the reasons to appreciate what Flash brings to the table, but if people are always on about "only X champions are ever played, theyre crowding out the others in the same category" then principals must stand and these same people have to admit that Flash is crowding out other spells.
To be fair if we consider what Flash can do, it is very powerful. It can save you from death, both allowing you to continue farming, and denying the enemy the kill gold. It can allow you to get a kill that sends the enemy to respawn and sends gold into your pocket. On the right champ it can allow a game winning ult initiation during a teamfight. It can allow very swift objective contest by jumping a wall... it can allow jumping a wall, but thats usualy done for the kills/avoiding being killed reasons above. Flash is the spell version of Thresh, it does everything, its generalized, safe, in every game.
I dont hate flash, but at this point, spells no longer mean anything. You see Flash on every champ pretty much, and maybe Ignite mid, and Exhaust/Heal bottom, usually Teleport top... thats the spells in the game, goodnight folks. So am I wrong to want to see some other options availible?
It seems our only choices are: buff the other spells so much people have to take them because theyre so good now, or nerf Flash so its a niche pick that only helps a little bit but can be left out for something else.
Just a topic for discussion, I mean Im not calling for Flash nerfs, or buffs to the other spells, but am I the only one who not only wants many viable champs, but also viable spells other than "the two spells for your position and thats it."
Unless i have a compelling reason to have a second dash i like to take more utility spells. On Shaco i always take Smite/Ignite and burn bitches