Is Flash a reasonable sumoner spell anymore?

Weasel Kensei··5 votes·1,088 views

Lets think about this, do you really "like" Flash, or do you believe that you "need" Flash. If you think you need it then why? Is it to escape the hyper mobile overloaded champs? Is it to counter flash when someone flashes toward/away basically nullifying their flash distance traveled with your own?

Its assumed you cant play certain lanes without it... or the game at all by some. Every game the spells look like summoner 4 summoner 7 summoner 4summoner 3 summoner 4summoner 14 summoner 4 summoner 11 summoner 4 summoner 12

So I cant place the qout exactly, but I once remember a game reviewer saying "If one choice is so much better than all the others, then you dont really have a choice. Ok, you do have a choice, but its the choice to be weaker by not taking the obviously better choice."

So that is saying your choices are good, and the stuff that is not good, not a style choice, not a different approach choice, just strong and not strong. Isnt that Flash? I mean with all the mobility creep, the outdated champs either need buffs to 100-0 delete people, or need flash to get out of the way. I get all the reasons to appreciate what Flash brings to the table, but if people are always on about "only X champions are ever played, theyre crowding out the others in the same category" then principals must stand and these same people have to admit that Flash is crowding out other spells.

To be fair if we consider what Flash can do, it is very powerful. It can save you from death, both allowing you to continue farming, and denying the enemy the kill gold. It can allow you to get a kill that sends the enemy to respawn and sends gold into your pocket. On the right champ it can allow a game winning ult initiation during a teamfight. It can allow very swift objective contest by jumping a wall... it can allow jumping a wall, but thats usualy done for the kills/avoiding being killed reasons above. Flash is the spell version of Thresh, it does everything, its generalized, safe, in every game.

I dont hate flash, but at this point, spells no longer mean anything. You see Flash on every champ pretty much, and maybe Ignite mid, and Exhaust/Heal bottom, usually Teleport top... thats the spells in the game, goodnight folks. So am I wrong to want to see some other options availible?

It seems our only choices are: buff the other spells so much people have to take them because theyre so good now, or nerf Flash so its a niche pick that only helps a little bit but can be left out for something else.

Just a topic for discussion, I mean Im not calling for Flash nerfs, or buffs to the other spells, but am I the only one who not only wants many viable champs, but also viable spells other than "the two spells for your position and thats it."

18 Comments

S H A Y C 01 votes

i always take flash if my champion is immoble because i want to be able to move somewhere in a hurry and i very much like the spell. If my champion has a reliable escapeShaco Ezreal Shaco Khazix Unless i have a compelling reason to have a second dash i like to take more utility spells. On Shaco i always take Smite/Ignite and burn bitches

General Esdeath 2 votes

Nice Shaco ult, you know you can use it to get over walls too right?

S H A Y C 01 votes

I just use his Q Deceive...its a dash and invis, and yes i go over walls and juke peoples pants off on the daily :P

General Esdeath 1 votes

You missed the joke m8 :( you put Shaco twice

S H A Y C 01 votes

well i kind of got it..but you cant ult over walls, so it was hard to follow

KMannnnn11 votes

You can over some very narrow walls if you're in just the right spot, at least as of a year ago.

https://www.youtube.com/watch?v=oSvLS8VpV-A

S H A Y C 01 votes

neato

Zielmann1 votes

A few champions can work well with ghost instead of flash. These tend to be top laners or junglers.

But you're right in that flash has always been considered a necessary spell. It's been argued whether or not that's good or bad for years now. But the fact of the matter is that at this point, flash is so ingrained into the game that it's effectively balanced around the existence of flash.

MarshallBananna1 votes

Flash is so engraved in League that it's impossible to remove at this point, as it would require reworking dozens of champions.

Jbels1 votes

Some champions would be downright unviable without Flash, and champions with mobility would dominate lane over those that didn't, being able to survive any and all ganks, and in the case of going all in, the other champ is fucked if they can't run to their tower fast enough

LordGeovanni1 votes

and his point is that with flash you flash in the enemy flashes too you in the exact same place as before in terms of distance the guy with mobility still wins. being able to survive ganks is about vision or as most people put it then you can use ghost but for the short range of early lane flash is considered better.

Weasel Kensei1 votes

Not sure why this is getting downvoted, whatever.

Marthian1 votes

Made it sound like Flash should be nerfed or removed. It can't be removed so long as there is heavily mobility and tons of champions with no mobility.

LordGeovanni1 votes

flash is so over bearing in having that institutions action i dont think it should be removed but the other mobility summoner should have a lower cooldown as an incentive to decide whether you will need flash or ghost. i have seen little to support that riot cares about balance over flashy plays that offer a cheap thrill.

xxxMadLionxxx1 votes

yea....i pick ghost over flash and live with the advantages and disadvantages.

Rabid Husky1 votes

i mostly bring summoner 4 to counter ganks or run and to sometime secure kills (not in that way) but if they deleted flash im not sure how to take it since i like immobile champs usually like my only mobile champs are mid laners so haveing that quick dash to escape a bad situation if im trying to push my lane helps, but thats the issue isnt it i feel i gotta bring flash for those situations instead of ghost or something as is i do feel i gotta bring flash if im laneing since that free wall jump, run away or close distance. is so useful it always has been since it was put in and i don't think riots gonna do anything to it without horribly nurfing mobility as well

FrozenXylaphone1 votes

Flash is a must because it allows you to reset terrible positioning or a huge mistake. It doesn't just do this, but it also allows wall hopping for the loads of champions that don't have it. Wall hopping is hugely important since it allows for more chases, escapes, steals of blue,dragon,baron. Flash also has another aspect in that it gives insta play making. That is, many champions have abilities that if you are in their danger zone, you will be destroyed like Annie. Opponents realize this and can counter that champ softly by just not getting into the danger zone. Flash allows an opponents who thought they were not in your danger zone to instantly be in it and thus die unless they to have flash and use it quick enough to rectify their mistake.

Kodyack1 votes

Flash is overpowered. This is basically what the game is balanced around by this point, that everyone will have it.

This of course means non-mobile champs need it to compete with mobile champs, and removing it would make them unable to compete in some instances, even though currently flash cancels itself out if the enemy has one as well.

This being said, removing it isn't possible with how ingrained it is into the balance by now, though i agree something should be done... I just don't know what, and I assume Riot is looking for something as well.

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