Create-A-Keystone
Kinda like build-a-bear - lets theory craft some Keystones! you know Riots going to add more eventually, maybe they'll add one that comes from this very thread!! :D :D :D
1.) Sorcery - Everburn When you hit a target with an ability that deals magic damage, you also 'Mark' them. The mark lasts for 5 seconds, during that time, the next time they are struck with a magic damage spell from any source, they take an additional 3% max health damage over the next 3 seconds. (This effect can only trigger once every 5-20 seconds, based on level.) _Basically, an anti-tank keystone that starts off pretty weak, but scales pretty hard late game, has very little effect on squishy targets, unlike comet. Requires multiple spells to hit to proc. _
2.) Inspiration - Vision Angel Every 50-70 seconds, a ward will randomly be placed around you. This ward does not count against your maximum ward amount. It lasts for 60 seconds.
_Basically, a vision keystone in the inspiration path, mainly for supports who struggle on the vision front. _
