The team with more cc will win 100% of the time.
There is too little counterplay to cc. Damage is too high and cc can literally last forever just changing slows and stuns. Sometimes by only one champ too. Everyone has ether a slow or an aoe hard cc it seems. Champs that have no real cc lose games if they are not an assassin. Could we be looking at some new items to counter the current CC META we seem to be slipping into?