My fault, I meant to put Vayne in there with them (OH WAIT THEY REFUSE TO GUT THIS PIECE OF SHIT [sorry]). (Sorry had to get that off my chest).
All control mages were nerfed downward (Xerath, Azir, Taliyah, and Viktor).
• You are right though, most ADCS can kite but they did it exceptionally well. Ezreal would be nerfed if all his damage didn't come out of landing a skill shot, versus an auto attack. (Technically he could auto but his escape tool wouldn't come up as fast all the rest of them.)
• Control mages are meant to change games in their own special ways. And Taliyah still does that, she can seperate a team or trap a team. (I don't personally count Lissandra as a control mage because she is more of a one cycle person and then gets out of the fight. Azir is a good example of a control mage because he must remain INSIDE the fight to output any damage. He does not burst well but if he gets 3+ soldier auto attacks, you'll hurt. Lissandra would perform a full rotation of spells and then dodge out of the fight until they're back up.
•Taliyah is a good utility champion because she can either knock champions away, towards, or slow them.
• Kindred was not the most difficult ADC at any time, due to the fact of her ultimate. If she didn't have the ultimate she had, she would not be considered nerf worthy. The hardest ADC should be Vayne, but currently... we see her place (High Risk Pick that gives High Reward.)
- To fix Vayne they need to hurt her entirely until post 45 minutes. Teams would need to draw out the game in order for her to be good at at all. (Even lowering her base damage down would be an amazing thing. Make her REALLY low such (Like around 43-50).