Honestly the best thing i have read in the 6.7 patch

Mody bird··4 votes·361 views

Rebalanced Death Timers to be less punishing between minutes 30 and 55 (Timers before and after these points are unchanged).

6 Comments

Critmaster Garen4 votes

finally.

though death timers at 20 minutes are still far too long. this wont fix game pacing and games practically being won/lost after 1 teamfight after 20 minutes.

so ill stay with split pushing instead of risking the game on one fight, thank you.

YumaS2Astral1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=9tMrdXyR,comment-id=0002,timestamp=2016-04-06T04:30:46.382+0000)

finally.

though death timers at 20 minutes are still far too long. this wont fix game pacing and games practically being won/lost after 1 teamfight after 20 minutes.

so ill stay with split pushing instead of risking the game on one fight, thank you.

At least, on those rare games that manage to get to late (contrary to the popular belief, there are still a lot of games that get to late instead of ending early) I will still have a chance to come back.

Duke Anax2 votes

It's actually a good thing I think, if an early game team manages to push their advantage at 20 minutes they get to win, but if a late game team plays save at 20 they have a chance to come back after 30.

Virgin Ray2 votes

Lucian "Stay dead." Thresh "BWAHAHAHA, NOT FOR LONG ANYMORE!!" Lucian "BUT HOW?!" Thresh http://na.leagueoflegends.com/en/news/game-updates/patch/patch-67-notes Lucian "I will still kill you for what you did to Senna!" Thresh "Don't worry, Senna will stay dead after patch notes, BWAHAHAHAHA!" Lucian "TTHHHRRRESSSHHHH!!!!!!!!!!!"

Gotted1 votes

Oh. Nice.

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