What if we removed %penetration, but made resistances way more expensive?
as it is now, if you compare AD and armor for instance
40 armor = 800 gold 40 AD = 1300 gold
armor items all cost less than AD items, but in exchange they fall off in late game because of not only because of %armor pen, but also because AD items just scale better
which is why ADCs don't build %armor pen anymore because it's unneeded to kill tanks
So I wondered if we couldn't fix this by making defense as hard as offense to purchase but make it actually defending you
what? buying anti tank items? I got my passive for that
same
I just do a lot of damage with FOUR of these
I do the highest damage DRAVEN DOES IT ALL