It's been a while since I've seen anyone build Rageblade....
What up with rage blade? No one seems to be building it. I know its an op item, but clearly something is wrong because no one is building it.
What up with rage blade? No one seems to be building it. I know its an op item, but clearly something is wrong because no one is building it.
Expensive, fervor got nerfed recently, has a wind up time and synergizes with other on hit effects, not itself. So you have to choose between building tankiness to survive in fights to build up stacks... or build more on hit to get some actual benefit from it. A very awkward situation.
Expensive, fervor got nerfed recently, has a wind up time and synergizes with other on hit effects, not itself. So you have to choose between building tankiness to survive in fights to build up stacks... or build more on hit to get some actual benefit from it. A very awkward situation.
The idea for Rage blade was for champs who already have on-hit effects in their kit. That will include a hand full of skirmishers, who arn't even that concerned with Defensive itemization. (yi, Kayle, possibly Jax)
At the moment, building rage blade gives you 25% AS, 35 AD, and 50 AP.
It grants 3 AD, 4 AP, and 8% per stack and stacks up to 6 times.
So at max stats, it gets 48% AS, 32 AP, and 24 AD.
For a total of 59 AD, 82 AP, and 73% AS.
Not including the phantom hit passive, those stats are comparable for an item of it's price range. (I.E. gives like 70 AD, and 20% Crit chance for the same price)
So "niche" the niche picks only get it when it's situational