I heared Aatrox will now heal based on his %missing health
Oh boy, another full tank juggernaut on the way
Oh boy, another full tank juggernaut on the way
I would actually prefer a Juggernaut Aatrox to a Diver Aatrox. Fits him more thematically, he could have some better base stats, and Riot could do away with his arguably worst skill, his Q.
don't even need to remove his Q tbh
if it was just slower on the windup, maybe shorter range, but let him ignore CC on the way up, it'd be a fine juggernaut move
Honestly, I would not mind if they removed or drastically reworked his Q. It's very weak when you consider how disgustingly unreliable the spell is.
it'd be kind of cool as a more reactionary spell
like 'flying up to dodge an attack, then countering'
People do so poorly with Aatrox because they insist on building him like a melee ADC. He works very, very well when you build him with one or two damage items and then just go tank from there.
This update won't really do much aside from increasing his playrate. Any increase in win rate will be a result from people finally learning to build him correctly, not from the kit changes.
Edit: and to be honest, if his numbers stay as is, this update is looking like a net nerf.
What is the build of a melee ADC? All I see in melee ADs is something like a Cleaver or Triforce, maybe BorK on attack speed ones and that's pretty much it. Aatrox was building BorK, maybe a Hydra and the rest would be tanky. Maybe, in huge snowbally cases, he would get Guinsoo.
Also, how is it a nerf lol? They increase the damage in his Q, the healing on his W and remove some stupid AP ratios on his E. His passive also seems better now.
Wait when did you see aatrox being built as a MADC? He goes RH into PD then full tank (Maybe BOTRK)
He won't be a juggernaut. He has a basic ability that is a dash. Juggernauts can't have non ultimate dashes :(
Well I already build him titanic then full tank so no difference here.
that item honestly needs to go away
only if lastwhisper goes first
Except if you actually bothered looking at the changes, you'd know they are nerfing his bases damages and increasing scalings, so fulltanktrox isn't a thing.
Fulltanktrox doesn't matter when his sustained damage is getting nerfed nonstop and tanktrox's CC is extremely easy to predict, stop and dodge. And it's limited to a 14 seconds CD Q.
fun fact, warwick does more damage when built full damage too
does anyone do that?
no

No you don't build full damage on melees because you'd get blown up the moment you enter the fight. Unless you're master yi duoQing with a lulu.
Full tanktrox isn't going to be a thing. Even with 5% missing health HP, the heal would only be 190 with 2000 missing HP. Without attackspeed backing that up, it's completely meaningless.
No you don't build full damage on melees because you'd get blown up the moment you enter the fight. Unless you're master yi duoQing with a lulu.
Full tanktrox isn't going to be a thing. Even with 5% missing health HP, the heal would only be 190 with 2000 missing HP. Without attackspeed backing that up, it's completely meaningless.
Blade of the Ruined King and Phantom Dancer, either one is guaranteed to be used on a winning Aatrox. Not to mention that you have to actually lose 2000 health first before you start considering the heal's lack of effectiveness. Is that involving Visage + heal mastery? Would be 246 otherwise.
Its worse. The heal is worse at all stages.
well. even fiora builds 3 tank items yet she one shots your ad and your 4k hp tank. whats the problem?. looking at pbe. aatrox base damages are lowered but higher ad scalings. he will need to get some ad. idk probably am guessing either a triforce or cleaver. titanic hydra/ravenous and maybe the new ruined king. into sv dead mans shit like that. sort of like xin zhao. nothing wrong with it. I like the fact that he has a window of power now. what made aatrox toxic in lane
is that
he healed too much even when he barely lost any hp. which with missing hp. that is gone. he will heal when he needs to
his passive made it unbearable and unwinnable to fight with him early in lane. sure he sucks later but you can't really fight him unless you counter him.
both of these things. are gone and they are increasing their potential power to the aaxtrox player. than the toxic mechanic that is too stat checky and isn't flexible.