If you get a good ban phase.. the games not terrible right now
If you get a ban phase of

then the games pretty great imo.
The problem is when your ban phase looks like this:
and 5 empty spots.
If you get a ban phase of

then the games pretty great imo.
The problem is when your ban phase looks like this:
and 5 empty spots.
you missed a few.
No issue with those 3 personally.
Honestly if I had to add a few it'd be

Kha is completely dominating under graves right now. Like if graves is banned and kha is picked, gg.
People keep saying that.. But I think the last like.. 5 kha's i've gone against I've beaten.
I believe you, I just haven't seen it for myself yet.
Not trying to rank shame but it might just be in higher levels like Graves.
Most games are coming down to if one team has Graves/Kha and the other doesn't, GG.
Even in my victories on the opposite end of this the Graves/Kha player is always basically the MVP of the game.
I'm gold 1 with plat mmr last I checked..
top 10% of players isnt bad imo ^.^
you think it's diamond+ where kha'zix is a problem?
Perhaps, not sure. It's definitely been a problem in my games.
im getting downvoted for some reason. I don't care personally, but I hope you know I wasn't throwing any shade lol..
I just meant those champs don't cause ME any issues personally. Then I wanted to make sure you knew I wasn't another bronze 5 player complaining lol.
you are being downvoted because you claimed g1 isn't gutter elo
It isn't lol.
if you really think about it.. of all the players on the NA server, gold 1/plat5 is top 10 % of players.
you can spin it however you want to be an elitist, but if you're top 10% of anything you're very very far from the "gutter."
while in theory you are right its different for shit like league, its kind of like if you are in the top 10% of all the people who play soccer weekly - are you good? no you are a 20 something year old that's better than most 7-16 year olds that play the same game you do.
I think we just have a fundamental disagreement about that. Using your example, with how many people play soccer in a week, being top 10% is really impressive. Puts you right behind all the people actively trying to get scouted for a professional team.
Honestly, I kind of go by the school grading system..
<60% = failing. (Silver 5 and lower)
<70% = bad. (Silver 4 to silver 1.)
<80% =passing. (silver 1 to gold 2)
<90%= good (gold 2 to plat 1)
then the exception for the top tiers.
<95% = great (plat 1 to diamond 1) <98% = Professional ( Diamond 1 to challenger rank 1)
I know gold 1 isn't incredible, but to call it "gutter" or call the players "bad" is just wrong in my opinion, especially when you consider the massive amount of people in the player base. If you use the term "bad" for a gold 1, you can't use it to describe a bronze 5 0 lp.
being in the top 10% for soccer players isn't bad, well if it was for your own age group anyways but considering that 90% of people actively playing soccer are under the age of 16 and we are considerably older and therefore expected to be better by default if we want to be considered "good". much like in your example a 30 year old getting a 100% in a first graders math test wouldn't be impressive and if all math tests were turned into the global average of all tests it wouldn't be that impressive either.
i can't call the bronze player bad like the gold player but i can say that the bronze player is the 3 year old kicking a ball for the first time and the gold player is the guy that hasn't left his basement for 10 years and decided to get into team sports to make friends.
Eh agree to disagree.
I think the skill gap between a bronze 5 and a silver 5 is massive. I think the skill gap between a silver 5 and a silver 1 is just as big. then I think alot of the individual player mechanics starts to even out until you hit platinum. It's the decision making and macro-play that separates a gold 4 from a plat 2, not mechanical ability imo.
as someone thats making that climb while we have this conversation that's my experience.
or riot could like balance those 10 champs and make it so we can ban who would be our counterpicks.
but THATS never going to happen [sg-miss-fortune]
need more bans, so I can hit those necessary ones when my team doesn't.
So glad my favorite champions for 5 seasons have been reworked into the abominations that they are now. Thank you Riot, very cool!
Forgetting how ridiculous
is this patch


you know the champions that stop other melee champions from playing the game at all stages of the game. Nasus used to be punishable then they buffed his lifesteal and gave his ult more cooldown for q
or
instead of
. Btw why u put Veigar there?
I don't like infinitely scaling champs. It puts an invisible timer on the match saying "If you don't finish by 35 minutes, this champ is going to become unstoppable."
Has a massive aoe stun/containment area, an ult that does ludicrous damage as a point and click ability.
And is completely useless against juggernauts, bruisers, and divers and dies to them all game. He’s also very vulnerable to assassins early game (until he builds some tank if he is able to).
People like Garen or Darius will just run him down all day and there’s nothing he can do about it. Divers and people with good engage just have to catch him and he has zero escape tools. Anyone with a dash or mobility can also usually just escape his stun with no issues as it takes .5 seconds to “arm”.
Yes, Veigar hits like a truck made of trains but he has VERY clearly defined weaknesses that make him relatively simple to beat. He’s far more balanced than some people (like Kai’Sa or Jhin or Kha’Zix) that you didn’t put on that list.
"nothing he can do about it"
except the giant aoe cage stun he gets level 2/3
I don't have a personal issue with him, as my mains are pretty decent counters to him.
for example. But my mid laners lose to him 80% of the time probably. and late game he is guaranteed to 1 shot either my mid lane, my adc, or my support. lol.
I get his weaknesses, my issue isn't with his weaknesses. It's with that timer that says "The longer this game goes, the infinitely stronger veigar gets"
On top of all that, he's very very easy to play. his "skillshots" are deceivingly wide, his stun is massive and makes laning phase super safe for him. His mana costs aren't the worst. and his ult is a nuke click-and-kill ability. I would have literally ZERO issues with him if they capped his maximum ap over time (say he can get 200 AP for just using his abilities, but let him reach it at 20 minutes.) , and made his ult a skillshot.
His so called "invisible timer" doesnt exist nowadays because of how fast games usually end. Also he isnt unstoppable. If he was, well, lets just say that everyone would run comps to protect him. It would be, protect the shortie meta.
His containment area (i dont usually count it as stun considering the enemy has to touch the edge) until late game is nigh useless since the area is big enough to maneuver around. His ulti is an execute. Nuff said. I really cant understand some people's reasoning.
Priorities should definitely be Yasuo, Zed, Akali, and Irelia...maybe Kai'Sa and Jhin anyone else kinda doesn't matter
eh, I have a very easy time against zed and yasuo. I think akali, irelia, graves are my top 3 bans right now.
Kai'sa I really don't understand why people hate her.. I'm sick of seeing her, but I haven't seen one worth a shit since she was released lol.
I mean most of those are priorities simply because others give them free leads by making poor decisions then you the truly annoying ones being Irelia and Akali.
Veigar? The boards get even weirder as time goes by.
Tbh, the game would be more bearable if we had 20 bans banphases, just to be sure
Hello there.
zed yasuo veigar are op? lul
Not op necessarily, just annoying to deal with, and have a tendency to be relevant even after getting shitstomped for 20 minutes.
You forgot

I either ban none or ban a counter.
Always .... Ban ..... Graves ..... Urghhhhhhhh
People underestimate him so much.
then they get hit by a 1600 damage auto attack...twice.
I'm maining Ekko now and I want to ban Akali and Irelia and Kass at the same time but I can't ;-;
Played 2-3 games againts Irelia. What you can do is just Q Q Q letting her do what she wants. You can win teamfight with GOOD W, maybe...probably...not, but you can still try and try again and try again and try again and try again and try again Becouse you know...he travels back in time, heehe
Played 2-3 games againts Irelia. What you can do is just Q Q Q letting her do what she wants. You can win teamfight with GOOD W, maybe...probably...not, but you can still try and try again and try again and try again and try again and try again Becouse you know...he travels back in time, heehe
Irelia just outdamages ekko in any kind of trade as long as she hits her stun. And she gets so tanky late game and still has a ton of damage, similar to jax...
I don't allow Jax into any of my ranked games. Originally it was Kai'sa, but at this point I'd rather ban Nasus over her.
You forgot lee sin and yi...
I always wait to ban Akali in case a teammate decides to ban her and had to learn to play Malzahar in case jax goes through.
How is that a good thing? If removing champs from the game is balancing then Riot is doing a shit job.
[sg-ahri-2]
Not banning Janna? I don't care if she has a 30% winrate and you're a mid lane AP mage, you ban that fucker and Morgana if you want to have any fun.
Literally the first time i've ever heard that.
What did Janna do to you?
Well, she's the epitome of "anti-melee" support (along with Lulu), makes her ADC immune to anything that isn't instant double overkill, kites and slows any champion with actual cooldowns or no mobility, until recent months plopped down obnoxious shields constantly so it was never a good time to engage on her lieges, had an obnoxious winrate in high elo for a very long time until recent months, and is an anti-interaction character overall (as she was designed to be).
Playing Janna means the best play for the opponents is not to fight unless they know they can lock-down double overkill you, which means they'll never fight. Playing Janna also means you're not a good engage, so you can't fight either. The best play for both sides is not to fight until the fight is so one-sided that victory is virtually certain, exactly the kind of gameplay that everyone is complaining about.
Have fun with


Seriously ban Ahri. It makes midlane way easier
lol kha can do more than half someones health at level 3 with a good combo