So, I almost won top with a Zac against a Ryze.
Except Ryze lagged out half the game. I never felt so weak when a level 6 Ryze could beat up a level 13 Zac. And I got a lot of magic resist items and everything related to health and armor. Why is that?
When you look at his kit, sure it sounds strong, but in game, you can't even gank right while in the jungle. His abilities cost too much of his health, his passive does not work, and his win rate is not even good in jungle standards.
He is the only health reliant champion that is not good with life steal or spell vamp.
is good with life steal because he has his E and because of his W he is also good with spell vamp.
is good with spell vamp because of his W, E, and R dealing damage over time and to multiple enemies. Zac deals more damage to himself in late game than any of these champions because as a tank, he has no sustain which is what tanks are. All of his abilities are damage based. No bonus armor, no bonus magic resist, no tenacity.
His W is only best in late game. Why does it cost 4% health? You are only able to deal 1% more to the opponent at first (if you have AP). Why not make it cost 3%? Sure its barely a drop but it will cut him some damage to himself.
His R deals no damage what so ever, ever since the nerf to his damage.
And, to make things crazier, he RELIES on health, yet he doesn't even get a FULL HEALTH REGEN ON HIS PASSIVE!!
is able to,
is able to, and
can definitely do it as well.
You're telling me, just because he is said to be a Tank, he is not allowed this? Because it is possible to stop his regen unlike
or
? What is the deal?
Will he be more OP? No, because one is still able to stop the regen.
Will his W be more OP? No, because it doesn't deal more damage.
Is Zac OP? Depends on how much and who plays him, yet still he no
.
Will giving Zac some tenacity kill anyone? No, it just means he's a Tank.
Will giving bonus armor and magic resist kill anyone? No, it just means he can finally be a TANK!!
I hate that his passive's passive itself has a neat counter and yet its still OP? You fling out 4% health regen that you must go get before it goes away or gets stepped on.
's heal on his health and mana?
so he deals less damage?