@Meddler ADC are mandatory but Garbage right now

Ahristocats··6 votes·583 views

i understood it today

cait/ezreal are the only good adc and by far overpowered (blue ez=58% win rate in korea)

every single other adc are pure garbage, and the level of garbage depends on who we're talking about, even Jhin isn't good imo, he feels strong but jhin needs 400 or 500 AD to do something and before this he can only help his team with utility+some delayed damage Basically all adc needs a lot of items to work especially Twitch right now EXCEPT caitlyn and ezreal (who can be relevant just with a sheen)

But ADC are still needed, no one can lane bot against them (with the exception of ziggs and mages but ziggs can take first tower quickly unlike the other) and that's why they are needed they aren't needed because of sieging, stop thinking this because every single mages can siege, why?

mages can still deal decent damage to towers, and their level of zoning is way higher than adc

imagine Twitch , what is he going to do if say enemy thresh is comming to hook him? nothing he backs now imagine Taliyah Syndra Lux Orianna sieging, thresh is going to take 50% of his hp from 1000 range if he dares to approach mages are actually very decent at sieging, the reason adc are needed bot is that no hypercarry can lane against them (I'M TALKING ABOUT 2V2 BOT LANE NOT 1V1 TOP LANE) , and in this game you need a hypercarry depending on gold that can lane bot -melees can't lane bot -Azir can somewhat lane bot but limited, just like Ryze because adc have ressourceless amount of damage bot, ryze and azir are limited by their mana/cooldown

Solution to fixe adc being mandatory AND garbage: -increase the duration of the game right now in diamond/master the data of a site says that the average duration of league games are 27 minutes this is unacceptable for adc (or hypercarries in general) 27 min is the begining of mid game, this is the reason adc and picks like jax or nasus feels underwhelming you need to reduce snowballing by: -removing masteries (or fixe them, i propose removing them since it's easier) -removing/nerfing first blood tower that has 71% win rate at the moment _ less snowballing=easier for adc to be able to farm and get items like in season 2 or season 5_ now since 2010 riot is known for not wanting to fixe adc being mandatory but i'll still propose you an extremely easy way to fixe adc laning phase the solution is minions (winions lul)

minions since the begining of this game have an extremely weird aggro, when you're melee you take the aggro everytime easily, but when a ranged champ hit you minions don't do shit at all for multiple reasons: -they're extremely slow the ranged champ will have the time to back already -they only start to aggro if you receive damage from basic attack

solution:-aggro starts when a champion right clicks you instead of when the attack lands -minions movement speed are increased if the attacker is a ranged champion

this will make range vs melee easier everywhere just with this minion changes: -top lane -assassins vs mages mid -tank supports vs enchenters -adc vs melees bot lane

an other thing is mage hypercarries, what if Soraka had her ability to give mana back? not on herself but on allies for multiple reasons: -this would make mages going bot more often if they have a soraka with them -this woud make soraka more unique because enchenters are all the same right now, all the same friend, and no one would replace soraka if she had the ability to give mana

Thank you for reading if you read

PS: fixe caitlyn being good at all stage of the game

6 Comments

Best princess EU1 votes

wait what?

how can they be mandatory and garbage at the same time it makes zero sens

Ahristocats1 votes

They are mandatory because no hypercarry can lane against them (some exception), but garbage because when it's ADC versus ADC, both end up inferior to divers/mages/other champs or classes due to the game ending too quickly

vOmvbrawfU1 votes

Twitch is not good? He has the highest winrate, despite having the 2nd lowest average games played. So basically his winrate is high even though people have no clue what they're doing with him.

I agree with what you're saying, but Twitch is far from being not good lol.

Ahristocats1 votes

Most of the time, if twitch wins it would be because he got carried by other players in his team who plays mages/bruisers/divers ect... Why? because games end too quickly for him to be relevant, right now twitch is just "less garbage" than other adc, but he'll still not do something in most of the games, he'll just do "more" than other adc like jinx or ashe, and "less" than ezreal or caitlyn

This is purely subjective as i'm talking (in this post, and in the original thread) from my 200 ranked games in diamond 1/master mmr in this season

But twitch can easily snowball the game if he jungles and get 2 or 3 kills in early game

vOmvbrawfU1 votes

See, I just find it extremely hard to believe that he is just winning from getting carried lol. (he ranks #1 in average kills)

And it could be totally accurate that's what happens in your games. Some champs just aren't as good at high elo as they are at lower elo. Then the question arises, do you balance for the highest skill level or for the vast majority of players?

Sexy Jack Rabbit1 votes

There has already been a countless amount of talk about why ADC's are horrible right now and what is being done to fix them. I don't see the point of your post.

Also Twitch isn't garbage by any means. His ultimate is almost a guaranteed win in a teamfight if he flanks correctly. He's just better in Higher Elo then in low Elo.

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