@Riot My Irelia Champion gameplay update!

CatSith··2 votes·832 views
http://4.bp.blogspot.com/_6_BfMPM9LzE/TQWrjPBCUFI/AAAAAAAAAFc/8mJUC2Jcuow/s1600/%253F_render_final.jpg

The picture above is Irelia's champion concept art by riot.

Irelia is now ranged and she has ammo system similar to graves but instead its swords.

Attack range: Between 450 - 500, what ever is more balance. Amount of Swords: 6

Ionian Fervor - Passive ability Her swords flies back to her when shes out, dealing Physical damage as they fly back (20+10 per level, so 30 at level 1.) ,but she can also pick them up. Additionally, constantly attacking (autos attacks or spells) an enemy champion will bring irelia's swords back to her. After 4/3/2/2 attacks (base on her ult), one sword will fly back.

Blade Surge - Cast Range: 650 Cost: 2/2/2/1/1 sword(s) Cooldown: 12 / 10 / 8 / 6 / 4 Irelia dashes (range: 300) in the direction of her target and throws a sword(s) doing additional damage and applying on hit effects. The sword comes back if the unit is killed and the cool down is reduced by half . While transcendent Blades is active, Irelia dashes towards the target instead, at full range (650) dealing three times the base damage. ( Cool down reset on kills) PHYSICAL DAMAGE: 20 / 25 / 30 / 35 / 40 (+ 100% AD), 60/75/90/105/120 (+100% AD)

Hiten Style - Cooldown: 15 Duration: 6 seconds ACTIVE: Irelia's blades will attack her target a second time dealing half of her total attack damage. (Blade surge is affected but the second strike still does 50% of her total attack damage. ) While Transcendent blades is active, Irelia auto attacks will strike her targets twice (second hit deals 25% of her total attack damage.)

Defensive (Equilibrium) Strike - Range: 400 Cost: 2 swords Cooldown: 8 ACTIVE: Irelia pierces the target enemy, dealing magic damage and slowing them by 60% for a short duration. If her current health percentage is Less than 30/35/40/45/50% she stuns them instead.

MAGIC DAMAGE: 80 / 120 / 160 / 200 / 240 (+ 50% AP)

DISABLE DURATION: 1 / 1.25 / 1.5 / 1.75 / 2

Transcendent Blades Cooldown: 110 / 100 / 90 Duration: 8

Passive - Level 1 - Her blades heal her when they deal damage. ( Heal: x ) Level 2 - Her Ult's blades attack range is increased by 100. Level 3 - Her blades deal deals 100% of her passive.

Active: Irelia grabs a blade and becomes melee (Range: 225.) Her other 5 blades surrounds her and attacks targets that are around her, prioritizes Champions. (range: 450.) Additionally, her swords returns immediately after casting her spells. (Blades attack damage is 50% of her passive.) Max attacks one champion can take from her blades are 5. If they reach this cap the blades switch targets.

5 Comments

CatSith1 votes

Bump!

CatSith1 votes

Bump!

ElegantDoge1 votes

It would be a good idea but..the thing of Irelia becoming a ranged champ is not my thing unfortunetaly.(Even with the ultimate) I can't deny the good ideas tho,but it doesn't feel right to me only.

CatSith1 votes

When Irelia gets a champion update, she probably wont be the same because of how broken her current kit is. I just wanted to recreate a version of her I envisioned based on the concept art while keeping some familiar mechanics of her current one.

ElegantDoge1 votes

{quoted}

When Irelia gets a champion update, she probably wont be the same because of how broken her current kit is. I just wanted to recreate a version of her I envisioned based on the concept art while keeping some familiar mechanics of her current one.

Yes,i get that.But i doubt she'll be a ranged champ honestly.At best,a melee champ with some ranged attacks.

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