Modernizing Nocturne
*TLDR:
- Duskbringer gives AS + passive goes off of CD quicker if on Dusk Trail
- AD from Q and AS from W are switched basically
- E is a root that turns into a Stun if procc'd on a Dusk Trail
- Passive has a slow on it but the general CD is a lot higher
- Nocturne's Ultimate has a lot less damage and slightly less CD early but it has a fear and more utility*
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Umbra Blades (Passive)
- Reduces the CD by 2 seconds instead of 1 if the enemy is hit on a Dusk Trail
- CD raised to 18 seconds from 10 seconds
- Now slows all enemies hit by the Umbra Blade strike by 50% for .75 seconds
Duskbringer (Q)
- Gives 60/70/80/90/100% Attack Speed instead of 15/25/35/45/55 Attack Damage
- Will now attach to Monsters as well as Champions
- Cast time removed aka can be cast while moving
- Nocturne passively ignores unit collision instead of only when he is on a Dusk Trail
Shroud of Darkness (W)
- Mana cost removed
- Now passively gives 10/15/20/25/30 Attack Damage instead of 20/25/30/35/40% Attack Speed
- Attack Damage triples for 3 seconds to 30/45/60/75/90
- Duration of Shield lowered to .5 seconds from 1.5 seconds
- Cooldown lowered to 10 seconds at all ranks from 20/18/16/14/12
Unspeakable Horror (E)
- Now a 1.5 second Root at all ranks
- If E goes off on a target on a Dusk Trail, it is turned into a 2 second stun instead
- Tether range reduced to 450 from 465
- Deals 100/125/150/175/200 (+50% AP) magic damage over 2 seconds and then 50/62.5/75/87.5/100 (+50% AP) magic damage if they are rooted or stunned by the effect
Paranoia (R)
- Base damage lowered to 100/175/250 from 150/250/350
- Bonus AD ratio lowered to 80% from 120%
- Now fears all targets around Nocturne upon landing for .75 seconds
- All enemies spawn Dusk Trails behind them for 4 seconds
- Cooldown adjusted to 160/130/100 from 180/140/100
- Dash will now follow target to wherever they move to instead of landing at the exact spot they were if they move out of a certain range of Nocturne (think of Maokai W)