Bard needs a buff
http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Bard_0.jpg
bard iz 2 week he ned a buff
lemme xplain mai idea
Traveler's Call
CHIMES: Bard's presence causes sacred chimes to appear at random locations and linger for up to 10 minutes. Collecting a chime grants Bard bonus movement speed out of combat for 7 seconds, stacking up to 5 times, 20 + (1 per minute after 5 minutes) experience, and 12% maximum mana. Every 5 chimes Bard collects empower his Meeps.png meeps.
maek cimes aper erry 10 sec an giv perma move sped dat stack up 4ever an a ful lvl exp and 100% of max mana
MEEPS: Bard's presence attracts small spirits known as meeps to his side. Each of his basic attacks consumes a meep, dealing 30 - 465 (based on Chimes) ( + 20 per 5 chimes collected after 150) (+ 30% AP) bonus magic damage. At 5 Chimes, meeps Slow icon slow damaged enemies by 25% - 80% (based on Chimes) for 1 second, and at 25 Chimes they deal area of effect damage in a cone behind the main target, with the cone's size increasing at 65 chimes. Meeps spawn every 8 / 7 / 6 / 5 / 4 seconds and Bard can hold up to 1 / 2 / 3 / 4 of them at a time.
maek mep deal 1200 true dmg wit or witout cimes an scale of 100% AP. 4 erry 5 cimes, hiz true dmg increases 50% on enemy max health (INCLUDING TOWERS, THEY 2 OP)
Wit a cone size of 1500 4 100% 4 10 secs
Cosmic Binding
**ACTIVE: Bard fires a burst of spirit energy in the target direction, dealing magic damage to the first enemy struck and briefly Slow icon slowing them by 60%.
After Cosmic Binding hits an enemy, the burst of energy passes through them and searches for secondary targets. If it hits a wall or a second enemy, it Stun icon stuns both targets for the same duration, dealing the same magic damage to the second target as well.**
Nawt a skil shoot, maek it point an clik 4 ezier time AN maek it stun 4 20 secs wit no ned 4 2 targets
If tere iz anoter target, stun both 4 40 secs
Increase range 2 2200.
An scale off 100% health 4 MOER true dmg He a suport Riot! He ned MOAR dmg!
Caretaker's Shrine
**ACTIVE: Bard conjures a shrine at the target location that builds up in power over 10 seconds, up to 3 shrines active at once, which remain until consumed when a champion steps on them.
If the champion was an ally or Bard himself, they are healed for an amount based on the shrine's power and gain 50% bonus movement speed that decays over 1.5 seconds.**
Noooo riot, maek shrines infinite wit power alredy up. Perma move buff 4 aly who step on et by 100%
AN heal ally 4 100% of health
AN giv vision lik pink ward
Magical Journey
Not only 4 walz an also stun enemy if folow Bard
Tempered Fate
ACTIVE: Bard sends magical energy arcing to the target location, putting all units and structures in the target area into Stasis icon stasis for 2.5 seconds upon impact.
Aly no efect, instead 100% heal 4 aly an 100% move buff. enemy can stil get hurt and last 4 50.5 secs
It not dat hard Riot. Hire me for Balance. I fix champs u can't
tl;dr BARD BAD HE NED BUFF
Kappa