Why does Zoe Q get the best of both worlds?
Zoe Q will get extended range if you cast it THEN move to increase the maximum range.
But if Zoe casts the Q, it will go to the location she hit rather than lowering the max range since shes moving away.
So Zoe herself clearly isn't the defining factor when it comes to Q range, but why does she get best of both worlds?
Either Q moves to where you cast an no further, so she can use it and back away before it reaches the destination and still get the full range
OR
Her body location determines the maximum range so she can cast then R for less reaction time and increased range.
You don't get both. Just a typical CT 'bonus' included
doesnt select a location then moves and it will go further because her range has extended. No, it goes to the location. Period.
Just like Zoe Q should.