Gangplank barrels have seemingly zero counterplay

Hibeki··1 votes·1,488 views

These barrels have such a ridiculous amount of power to them yet they cat be played around properly.

It seemed interactive at first, people would compete for the last hit of the barrel, but then gp players figured out how to totally abuse the thing to where its not interactive AT ALL and gives an unbelievable edge that you can't do anything about.

I wouldnt mind the 1300+ aoe damage (even to tanks) if it wasnt accompanied by a ridiculous slow. The distance the links cover means gangplank players can shove them near themselves, and you really cant do anything about it, It hovers on one health, and it forces you to either fight on his terms with much less health, or just take that huge damage and slow from the linked barrel he puts down.

I mean for fucks sake he can even use it while CHASING, the slow is just THAT powerful.

Cant you do something? Have it be like zyra plants where abilities destroy them. That way it has some counterplay and a gp cant just mindlessly put it up in a fight.

10 Comments

BananaJannana1 votes

Lots of people don't notice his barrel recharge cooldown is really long, so if he wants to make a 2-3 barrel combo, he has to wait at least 30 seconds for the barrels to come up.

Hibeki1 votes

{quoted}

Lots of people don't notice his barrel recharge cooldown is really long, so if he wants to make a 2-3 barrel combo, he has to wait at least 30 seconds for the barrels to come up.

Assuming this is laning phase, that's only at the very most.

Most GP players will have one barrel down for 10+15 seconds for the pressure, then use the second for the hit, and by then he still has two left.

Maybe in 3 minutes, there will be about 30 seconds of downtime. That's not enough.

BananaJannana2 votes

Recharge times are 18 / 16 / 14 / 12 / 10 seconds.

I don't understand the problem you're having with them, they're simple to dodge and easy to destroy, unless he does the 3-barrel bush combo

Hibeki1 votes

{quoted}

Recharge times are 18 / 16 / 14 / 12 / 10 seconds.

I don't understand the problem you're having with them, they're simple to dodge and easy to destroy, unless he does the 3-barrel bush combo

I dont think you understand.

In laning, he shoves a barrel on his backline creeps. Unless you want to take a boatload of damage and an optimal engage for him, you cant go to cs his backline and maybe even part of the frontline.

No, they arent easy to dodge. He q's the barrel and puts a second DIRECTLY ON TOP OF YOU. There's no dodging that.

Gps dont put down barrels to immediately use in laning, a lot of the time they use it for pressure. The cooldowns aren't really an accurate depiction of when he will put the next barrel down, because one can last 10+ seconds.

So if one lasts 10 seconds, and he puts down a second and hits you, you're shoved out for about 8 seconds while you recover a little bit.

Well now he has a second barrel, and now hes putting down one again to last 10 seconds, and it goes on.

No GP blindly uses three barrels unless there's a gank or a fight coming.

BananaJannana3 votes

I know I don't understand, that's why I said so :P

Barrel on backline creeps -> kill the frontline and then go for GP. You have minion advantage. He cant 1v1 you. They aren't easy to dodge -> work on your positioning, his barrels have limited and predictable range If he doesn't put down barrels -> go ham There is no such thing as 'recover' time. if he used his barrels, he's open. You're wasting time by 'recovering'

MunchCrunchLunch1 votes

{quoted}

Recharge times are 18 / 16 / 14 / 12 / 10 seconds.

I don't understand the problem you're having with them, they're simple to dodge and easy to destroy, unless he does the 3-barrel bush combo

they aren't a good gangplank can insta place a 2nd or 3rd barell and destroy the first one and insta hit you from 1k+ range.

Dynikus2 votes

that's late game. in the laning phase his barrels don't really do much damage. If you want to piss off a gp, last hit his barrels right when they get to 1 tick, because your AA is faster than parrrley.

Hibeki1 votes

{quoted}

that's late game. in the laning phase his barrels don't really do much damage. If you want to piss off a gp, last hit his barrels right when they get to 1 tick, because your AA is faster than parrrley.

good gp's start up the parrrley as its on 2 ticks, and land it when its on 1

Dynikus1 votes

{quoted}

good gp's start up the parrrley as its on 2 ticks, and land it when its on 1

Even if he does, aa projectile speed is a lot faster than parrrley, so it's still possible to last hit his barrels with good timing.

warpenguin5551 votes

killing them. there ya go

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