[CLARITY] Make the amount of effective HP visible to a player

Zero Skill Tank··3 votes·369 views

For example you have 600/800 HP and 40 armor/MR. When you hover the cursor over your armor amount it says something like

> Armor reduces amount of damage taken from physical attacks. You take 29% reduced damage from physical attacks. It takes 840/1120 physical damage to kill you

Or display this number in some other way. The calculation for effective HP is very simple, probably simpler than calculation or damage reduction (at least I find estimating it quickly easy) and the number itself is more useful than %damage reduction.

This grants two things: a) new players don't have to learn how armor/MR actually works from sources outside the game b) there is absolutely no reason to require players to calculate this themselves - or even worse, with 3rd party software- just like there is no reason to expect players to keep tabs on jungle creeps themselves

4 Comments

Kallian3 votes

perhaps only on tutorial modes

Zero Skill Tank1 votes

Yeah maybe. Somewhat-experienced players can do it themselves anyway, I just don't see reason to require us to calculate that, it's not particularly interesting thing to do.

Valderis Vandala2 votes

Kinda useless, for two reasons.

  1. It still does not teach people how Effective HP works, it just says how much you have not how you get to that amount. If you want people to know how effective HP works you need to actually explain it instead of just giving them a number.

  2. Since you don't know how much damage the enemy does knowing your exact effective health has zero purpose since you still can't calculate in how many shots from X ability you die.

EDIT: It would make more sense to have this kind of information in some sort of experimental game mode where items, levels and even characters can be freely exchanged or switched between so you can actually check all the relevant information. Or you know, a web site for builds maybe?

ChaddyFantome1 votes

Interesting proposal.

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