This isn't even a tank meta
This is a "Every other role in the jungle has gotten buttfucked since the pre-season" meta
Starts off Devourer, that shit, along with Warwick, gets nerfed.
We start seeing some variety, even things like AD
, but that can't happen so they kill that.
Then we deal with the Furious Four
, but then Warrior gets nerfed [again] and tank buffs.
Which brings us to around where we are now. Most roles are relatively balanced now with the core Rock, Paper, Scissors affect occurring most games. Some numbers changes. One thing just left down.
Warrior and Devourer are still in their state of nerfed to shit. Udyr can powerfarm hard, or do tons of damage with tiger, instead he chooses to just be mega tanky with a little bit of damage. Nothing is wrong with that. It's balanced, sure, but I want to pay more attention to the lesser enchants.
Warrior and Devourer have been nerfed so many times that Cinderhulk just outweighs it. According to Cowsep (Korean Master tier Master Yi main) Cinderhulk provides way much more power than Devourer does, on Master Yi.
It's not that Cinderhulk is overpowered, it's that Devourer and Warrior just received wave after wave of nerfs before seeing how the nerfs would affect the item. In the jungle Riot keeps nerfing one item and buffing another at the same time, making one item way above the others. Instead of doing that, they could've just set Cinderhulk in action, and then see how it goes, and_then if necessary, nerf Warrior_, as apposed to them nerfing Warrior while buffing juggernaut into cinderhulk.