Supports and CDR. And the issue with Tank Supports.
My last post was about Utility scaling on enchanters and how it can be fixed,
but now I will address the issues with the discrepancy of CDR, mostly delving on Tank Supports. as well.
You see it is quite to odd state of affairs.
While Enchanters like
have the issue of always overcapping past 45% CDR on every build because their items all needlessly have it, resulting in tons of wasted gold on literally pointless stats, Tank supports such as
and utility supports like
actually have an issue getting any.
Outside of
, which is currently and has been pretty much a must buy item on every support anyway, Tank Supports actually struggle to build CDR as their items don't really have it.
Since Tank supports primarily have piggy back of of the cheaper end of the regular tank items like , they find themselves without any CDR else they have to give up actually being anythign close to tanky.
Tank Support centic items
/
This means that tank supports often have to dip in to the more expense straight tank items just to do their job, let alone get the CDR they need to Support.
(lol-ohmrecker-kek)
So we have Enchanters with too much CDR
/
and
/
And Tanks with none.
...
Part of the problem is it is hard to give tank supports items that are cheap with a lot of CDR to let them do their job without it being abused by top laners, similar to Enchanters and Mages with AP.
So a similar solution needs to be made. Tank Supports need scalings on stats beyond just straight Tank stats like HP/ Armor/ MR, so that items made towards them can't be abused.
Riot is introducing a new Tank Support item Called Knights Vow and is tuning Frozen Heart towards being more of a Support Tank item as opposed to a Straight tank item (tho I feel simply reducing the cost is not the wisest move), which are steps in the right direction but I don't think they will solve it long term as these CAN be abused by straight tanks easily.
In the case of Knight's Vow, the idea is that the benefits don't really kick in because you get the most of it With a partner, but this item will easily be bought mid to lane game when grouping starts, making this a non issue for otherwise solo lane Tanks and junglers.
As for Frozen heart, this will just make it easier for Top laners to buy.
As suggested with Enchanter supports, Tank Supports simply need to scale with stats that the straight tanks would otherwise not build en mass.
increasing their scalings to allow them to build let stat efficient items would simply make them played in solo lanes with the more stat efficient items, while increasing the stats on their items and or lowering the cost would just crowd them out.
The only question is what stat? At first I considered HP regen as Straight tanks while they enjoy it as a statline, they don't concentration on ti primarily, but then that would incentivize these supports to get
etc.
The only stat i could think of was perhaps Mana since the items they get seem to have it?
as an example.
But then in they would abuse the AP/mana items in the mage space.
In general, I do feel champs like Leona need some kind of scaling on her Passive, Braum could get a scaling on his E as an example. The problem is finding the stat to make it scale with so that these supports aren't just relegated to "poor toplaner"
can burn in Teemo's doombot hell as far as enchanters are concerned for the most part)
After that it's purely based on how ahead you are in the bot lane, after a certain kill thresh hold its just better to get the mage supports a more slot efficient item.
). Same with some other caster items you mentioned.
on a midlaner to counter Malzakar than it being an actual "tank support" item.
Just like how Enchanters currently get
.
A Seige Minion gives 45.5g and one spawns every minute and 30 seconds, which means you are killing rightly a Seige minion and another minion (20g). This means you are getting roughly (2x20)+45=85 gold