Nerf Fiddle E dmg
Compare it to malph Q.. it's a disgusting ability for a support to have.
Compare it to malph Q.. it's a disgusting ability for a support to have.
hes a jg
hes a disgusting support champion
ftfy
That's like saying Morg is a mid laner.
Fiddle has been a off and on again support for years.
Morg was a mid who migrated south to support who still gets some play mid.
So buff his E versus monsters and nerf it against everything else.
Fiddle is primarily picked support, and has been since s6 at the latest. I've seen him mid more than jg, as well.
So buff his E versus monsters and nerf it against everything else.
Fiddle is primarily picked support, and has been since s6 at the latest. I've seen him mid more than jg, as well.
so he has shittier jg duels and dies to any invades.
I mean, he still has his W that lets him tank nearly anything easily, so it's not like he's completely screwed.
Maybe if the person doesn't have a brain. Any CC, or simply walking away stops it lol.
Ah, yes, let's walk away so that now he can run away easily.
We definitely did not lose that, there, where he gets away for the cost of 80 mana, and we lose a large amount of health in the time it takes to even walk out of the drain.
I mean as opposed to standing there and dying? Lol. You don't fight Fiddle unless you can actually deal with his drain.
Please, for the love of god, do so. Nerf his E damage, nerf the goddamned targeting range (it's way too generous at times for how fast it is), and make it drop when you lose vision of them just like Sivir's W.
I'd also love a nerf to his W healing versus non-monsters, as well, because it's a tad bit absurd he can almost tank a Nasus with his E on Fiddle, 45% CDR, and in ult with just his W, and it makes him nearly impossible to poke down in lane. Or, at the very least, make the GW from Thornmail apply to everything, not just basic attacks. Or, hell, even make the cooldown longer when the heal tether is broken by the opponent, so that I don't have to move away every 2 seconds to actually be able to kill the fucker. But that's all secondary to nerfing his undodgeable, lane-spanning zero-counterplay poke.