Next time you decide to nerf Yasuo
Don't nerf him for being good against ranged champions. That's what he does and while mage players get mad that he's 1 of 2 melees they can't click on and automatically win, yasuo is well balanced around mid lane.
But even still as of now, Yasuo is still having success in top lane and I'm not sure where I stand on that. Maybe it's keystones, maybe it's items like PD giving damage reduction, I don't really know but bruisers typically should stop yasuo and many of them used to. But now it feels like he stands on top of minions and AA, kites back slightly and Q's and many melee champions actually have a hard time dealing with this because he has 175 range. If you look at counters for yasuo, almost every 175 AA range melee (tank or bruiser) does well against yasuo (aside from renekton). Considering his cooldowns are on existent, should he really have 175 range? I don't think so honestly
This would go a long way in balancing him out in melees vs melees and prevent him from being a lane bully that can stand on minions and AA+Q you and out trade you. I don't think he's OP but I do think he is probably performing too well in top lane and he's supposed to be weak to bruisers and he's really not. This doesn't kill top lane Yasuo but it cuts down some of power vs melees tremendously. And I don't think that's bad.
Tl;dr give Yasuo 125 range on his AAs.