Riot, Can we talk about what you done in 8.10 and what you going to do in 8.12?
- 8.10 Now let's talk about how 8.10 did affect the game in both ways, good way and bad way as most of the things that posted here came from this post and how people react to it special the junglers https://boards.na.leagueoflegends.com/en/c/gameplay-balance/5effmRXr-a-message-from-jg-in-this-meta-to-every-laner
- The good part: No more early ganks that ruin the early life for laner either in top or mid or bot side, Bounty gold is so gold for turning game around or pushing toward more easy win if you shutdown someone while you are ahead, giving more vision control around the map and make things rewarding for people who can ward right and when.
- The bad part:
You ruined the game for jungler now they need babysit of their laners if enemy jg and his laner showup in river to help with crab, otherwise the jg would fall like 2 levels behind everyone else in the map and won't be able to gank at all while enemy jg just gank freely since he ahead in gold and exp cause he got help which result in more toxic actions between team players because they didn't help the jg, early bully or strong early champions that can win early is more favorite than ever since they can push waves and roam to help jg while most of mages, most of weak laning champions is useless since mostly they can't respond to ping of help for crab in river, champions like
now favorite in mid.
On other hand jungle meta right now favorite this champions and only them since they can just clear fast with a good hp pool and got the early damage
while
etc is complete useless unless they got hard leash on every crab.
Right now game shifting toward early strong champions and all late/mid game champions are useless cause they can't provide early control over river either as laner or jungler while if the enemy jg got the lead exp it throw the other jg in trash and make life hell for his whole team since he can't gank or counter gank.
On side note for the love of memes : Mid laner bring your smites!
**My suggest to fix that: ** Leaving every camp experience as low as it now, keep the same amount of gold from each camp and even the crab but remove the experience and return it old value in other word killing crab = good amount of gold but not denying other jungler levels cause he couldn't fight for it. That mean the jungler who kill the crab would take the gold advance and buy items faster which help him but both of them would be on the same level since some jungler champions spike after level6 so it be fair both can be the same level.
- 8.12
Now let's talk what you planning to do in the future with fighter change before you ruin it as you ruined jungle and make things more unbalance, As
and
main myself i would go with my ideas here.
https://2.bp.blogspot.com/-9zVYjKL7JSU/Wv3s-wkJZWI/AAAAAAAA_4E/r5DUqVjuxB4GPPyoDJWJYUJqujgwxWzUACLcBGAs/s1600/atma.jpg
Let's talk about that babe, I think it would fine add for the items for juggernaut and heavy fighters special my boy
since he already lacking in items to pick from and it would be nice to see more different builds on
as well beside going full tanky.
But that thing https://3.bp.blogspot.com/-frr3umT9L6M/Wv3xlepRGrI/AAAAAAAA_5g/7ZvbE7-qNg0WHAKS8KZNx-QFYwy5ci2hwCLcBGAs/s1600/spearshojin.jpg
I don't even want to see it in the game at all....are you kidding me with that block 200% of damage while decrease the damage you take from attacks and ability from your ad?
like i already see
abuse the hell out of it with the new
like i imagine it already having to deal with spam able Q from master yi while in same time he can just dash into 1v3 and kill everyone while keep resetting his block 200% of damage on the other hand
already putting alot of damage with the biggest hp pool right now in game ever more bigger than any light fighters while you giving him more damage reduction and in same time he could even use Atma since you already giving him a big hp growth.
And let's talk about everyone favorite champion
people already crying about his toxic skills that work very well in team fights add to it that amazing impossible to kill item, yah i will let you guess how it will be fine.
And there ofcourse more fighters who would love to abuse that item
So yah for your own good you better to nerf that item before you release it or even don't consider releasing it.