So Janna.....
https://i.gyazo.com/53513fecb68b8790bd0dbce02011eb40.png
i started to try to main this champion and so far it has been a great experience, EXCEPT ONE SINGLE ISSUE Janna is great and all, i like to play her but wtf is up with her laning phase?
in laning phase i feel like there is a message from riot telling me "DONT INTERACT, DONT INTERACT DONT DO IT" She's literally punished for interacting with her enemies, if she happens to do more than shielding riot instantly punishes her. I'm talking metaphorically but the way her kit works makes it like this, punished just for doing more than shielding
Let's start with the problems: -She has 410 mana at lvl 1? that's insane, so insane. If she stays behind she's just going to spam E all days and never ending up out of mana. This makes Janna everytime playing safe and refusing to interact. E the ADC-->let him poke alone and take less damage
but what happens if she tries to interact?
-Howling gale: costs 90/105/120/135/150 mana------------>???
using Q costs nearly 20% of your maximum mana, this is just stupid considering that all you get is a small knock up and little damage. Why would you ever try to interact if using this spell in fight will result you in going oom so fast everytime you try to fight
The only use it has since it doesn't do damage, and can be dodged easily by anyone not being a monkey (even if it's uncharged unless janna stands nearly on top of you) is to stop dashes like
and then back off
-475 base range------------->???? other enchenters can use their AA to poke (karma sona lulu nami) but janna on the other hand is way too crippled by her basic range, combined with her AA animation it's just impossible to do anything
tldr: what i hope to make janna way less boring in lane would be: -reducing her base mana -reducing Q mana cost -increase her AA range to 550 while making the animation smoother
less shielding and more fighting? i find that it would be really awesome
-gH~~