So Janna.....

Ahristocats··3 votes·782 views

https://i.gyazo.com/53513fecb68b8790bd0dbce02011eb40.png

i started to try to main this champion and so far it has been a great experience, EXCEPT ONE SINGLE ISSUE Janna is great and all, i like to play her but wtf is up with her laning phase?

in laning phase i feel like there is a message from riot telling me "DONT INTERACT, DONT INTERACT DONT DO IT" She's literally punished for interacting with her enemies, if she happens to do more than shielding riot instantly punishes her. I'm talking metaphorically but the way her kit works makes it like this, punished just for doing more than shielding

Let's start with the problems: -She has 410 mana at lvl 1? that's insane, so insane. If she stays behind she's just going to spam E all days and never ending up out of mana. This makes Janna everytime playing safe and refusing to interact. E the ADC-->let him poke alone and take less damage

but what happens if she tries to interact?

-Howling gale: costs 90/105/120/135/150 mana------------>??? using Q costs nearly 20% of your maximum mana, this is just stupid considering that all you get is a small knock up and little damage. Why would you ever try to interact if using this spell in fight will result you in going oom so fast everytime you try to fight The only use it has since it doesn't do damage, and can be dodged easily by anyone not being a monkey (even if it's uncharged unless janna stands nearly on top of you) is to stop dashes like Alistar Leona and then back off

-475 base range------------->???? other enchenters can use their AA to poke (karma sona lulu nami) but janna on the other hand is way too crippled by her basic range, combined with her AA animation it's just impossible to do anything

tldr: what i hope to make janna way less boring in lane would be: -reducing her base mana -reducing Q mana cost -increase her AA range to 550 while making the animation smoother

less shielding and more fighting? i find that it would be really awesome

-gH~~

15 Comments

Lapis2 votes

Dude, you're just not playing Janna right. Here's the secret to having a good laning phase with Janna: Shield yourself instead of the adc. The attack damage boost lets you poke and the shield compensates for the lack of range. You can get closer because you can take a bit of a hit with it. Trust me, take spellthiefs and poke away, it's much more enjoyable and effective than standing back and being a shieldbot.

Ahristocats2 votes

{quoted}

Dude, you're just not playing Janna right. Here's the secret to having a good laning phase with Janna: Shield yourself instead of the adc. The attack damage boost lets you poke and the shield compensates for the lack of range

it doesn't?

it gives 10 AD at lvl 1, combined with janna's base AD , the lack of range is going to overshadow that against every single adc. Especially when you know how janna's basic attack animation is

chipndip12 votes

I mean I appreciate the hustle but you're wrong.

WalkingInACircle2 votes

Shield yourself and autoattack them.

Ahristocats3 votes

oh my god...i didn't think about that... : ^)

chipndip12 votes

Nobody cares and that's the worst part. A lot of the older support designs are incredibly one-dimensional, but after tanks, WE'RE DOING DIVERS WOOHOO!!!!! HEHE XD!!!!

Dracocrash1 votes

janna is fine as she is~

one of the best supports every patch.

Ahristocats3 votes

but i didn't say she's weak tho?

Dracocrash1 votes

then why are you suggesting infinite buffs for her

Ahristocats2 votes

i'm suggesting a buff to her ability to fight, and a nerf to her ability to shield and remain safe

Dracocrash1 votes

If you want to do that go to Lulu or sona.

Janna's core strength is her ability to sheild and remain safe while her weakness being an inability to fight

Ravenhale1 votes

Well that didn't take too long. When comparing supports, I often said Lulu was the fun version of Janna because there was nothing really in Janna's kit that encouraged an interactive laning phase. She's mana punished for Q spam, and if she levels up her E, she can't spam that for AA trading for the same mana reasons. The only cheap skill in her kit is her W, which has a fixed cooldown and poor MS bonus scaling after the first point which ends up being lost for 9 more seconds than the target you slow. It does have decent damage if you put levels into it, but the point/click range is 600. If you bumped that to Lulu's 650, it might feel a bit safer to use and might even be worth maxing out before your Q (since shaving 1 second off an unreliable source of damage won't be needed if you only use it for quick disengage).

MissingKayo1 votes

She's one of the most skincrawlingly braindead and boring champions in the game. She's also incredibly strong at what she does. That's just Janna for you.

Lauchmelder1 votes

The last thing we need right now is a Janna buff

Krully1 votes

i run a 48% attack speed on janna when i play her for all that juicy harass,

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