How do I prevent Ori from falling off?

Doodlzzz··2 votes·473 views

Everytime I play Ori, I feel like her damage falls off quickly after her morellomonmicon powerspike.

How do I prevent this?

6 Comments

PermabannedGaren4 votes

Her burst isn't particularly impressive, but her Q is on such an unusually low cooldown your DPS is unusually high for a non-battlemage late game IMO.

Otherworldz2 votes

She doesn't fall off she is used more for her utility during team fights then anything.

If you are looking for someone that scales into a late game damage mid use Cassiopeia, or Syndra.

Alex h87212 votes

Looking at your match history (last 10 days) it looks like you aren't ever building item 3135, and this is probably a big part of why you are falling off.

In any game that goes 30-35 minutes + you should be looking to build that, because at that point some members of the enemy team are definitely going to have built some MR, Plus the 35% penetration applies to base MR AND bonus MR from items (so it's still useful vs squishies and targets who built resists), and applies before flat pen from boots/liandrys.

Thats the best advice i can really give you without having watched any of your games, but as far as gameplay remember Orianna is a backline control mage, so you want to use the ball to zone/punish if the enemies dont respect it, and dont forget to use more diving oriented members of your own team as ball carriers for multi-man shockwaves against the enemy team.

Chaos Milk Tea2 votes

Ori scales HARD. She has incredibly high ap ratios on very low cooldowns and synergizes decently with most offensive AP items. You want damage? Rush like this: item 3165 item 3020 item 3136 item 3135 You will DELETE people. The QW alone should knock off 60% off the adc's health.


Orianna's normal power spike items are as follows: item 3165: Frist spike. This item is overloaded and good on nearly every mage. Orianna utilizes the cdr better than most battle mages though. item 3135: If you only have boots and morello, build for second power spike. item 3089: If you have at least 3 other AP items or a void staff, build Rabadon's.

If you don't at some point build all three of these items your damage will fall off.


A normal Orianna Build: item 3165 item 3020 item 3135 item 3157 item 3285 item 3089

The Ultimate Glass cannon melt the ADC with one rotation build item 3165 item 3020 item 3151 item 3135 item 3089 item 3100 I'm not joking you can kill a carry with Q>W>E>Auto and you don't even have to waste your ult. This build can solo the elder drake and come out relatively healthy. Be warned, you will be squishy as fuck.

HalcyonDweller1 votes

She is fairly easy to get assists with even if she falls behind, if you need to you could try getting The Dark Seal / Mejai's Soulstealer and get a crap-ton of AP from that, will just have to play safe and position behind your frontline at all times, not too big a deal since they can deliver the ball into the enemy for you.

Other possible items include Rabadon's Deathcap (AP amplification), Luden's Echo (The passive stacks on spellcasts so it works with your low CD Q.), and Magic penetration to deal with people's resistances increasing with levels and item.

EDIT: One of my favorite items is Lich Bane, with the Q CD you can almost always proc it when you need to. The only downside is needing to be within auto-attack range to do it. For this reason I would recommend against getting this AND Mejai's Soulstealer in the same game.

Viktor Von Lazer1 votes

item 3165 item 3020 item 3089 item 3135 item 3285 item 3157

Pretty sure you do damage then. QW and they die. if you want to beat their corpse, press R.

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