Can someone explain to me what the point in inceasing ambient gold is...
If damn near every fully built item also had it's price increased by 100-300 gold too?
If damn near every fully built item also had it's price increased by 100-300 gold too?
Uh not sure. Maybe to help reach early and midgame itemization a bit more quickly? Recent trends have been showing that riot is trying to streamline game length (Death timers going up, and what not). Maybe it's to make the early and midgame faster while making late game a bit more difficult to reach in comparison. (Assuming the items that are not full items havn't had their price increased too)
It gives them more room to tune the cost of items.
[{quoted}](name=Shadow Gilgamesh,realm=NA,application-id=3ErqAdtq,discussion-id=79o0sXeE,comment-id=,timestamp=2015-11-06T00:11:07.617+0000)
If damn near every fully built item also had it's price increased by 100-300 gold too?
No, that is the point.
Besides Statikk... (I think there's a lot of other 2500 ADC items as well)
Shut Down gold is now global, which I think is the main reason they upped prices.
Wait what? How much does everyone get? As if they didn't punish you enough already for doing well...
It increases granularity...