I will Tell to Everyone how S2 WAS

doublelift fg··4 votes·389 views

-top lane diversity: Everyone always criticize it because it was "league of bruisers" if you look at it, there were a lot of bruisers because in s2 most top lane champions were bruisers. (Irelia,Darius,nidalee,Jax,warwick,Renekton,Udyr,olaf,Jarvan,Garen,Gangplank,Wukong,Yorick,Shen) All of them were viable; picked competitively (Except Garen because he was nerfed 1 patch after his rework and xin zhao because his rework came so late) due to a good item set (with end, atma, warmog, frozen mallet, triforce). But there weren't only bruisers, someone remember rumble,kennen,vladimir,malphite,jayce,tryndamere,singed? Bruisers were a majority because there weren't a lot of non bruisers top laner. Then riot nerfed 1 by 1 everyone until now we went from 15+ champion picked to irelia,lissandra,gnar,maokai mostly picked top.

jungle: Do i even need to explain? support jungler were as viable as bruisers we had mundo,lee,nocturne,udyr;maokai,nautilus,rammus,skarner played as support tank,amumu alistar, cho gat, volibear. Even shaco was viable. The weakness of this season was: lvl 2 gank from support jungler, carry jungler didn't exist due to low income, Alistar was really really broken. Now? vi,rek sai,j4,lee.

Mid: Weakness of this season was that assassins weren't viable except ahri because they fell so hard late game and early armor/mr screwed them. that's why fizz or talon couldn't kill tanks. And ryze was a terrible design

ADC: terrible, only corki/graves/ezreal were the only viable ADC after kog/cait/vayne nerf

Support: can't comment it since i didn't play it. Only thing that i can say is that support had no items.

Conclusion? if you want to play to a better game, you need to revert the champions and items to s2 with the following changes:

-keep the alistar jungle nerf -Fixe Assassins -Fixe Support -Fixe ADC -same with carry junglers -Rework ryze -fixe early jungler ganks -delete every champions created from s2 to now because it caused: mobility imbalance, ressource imbalance, and range vs mele imbalance.

5 Comments

FHMarshy1 votes

Shaco is still viable FYI

HamburgerJunior1 votes

[{quoted}](name=doublelift fg,realm=NA,application-id=3ErqAdtq,discussion-id=75Bzo3Z3,comment-id=,timestamp=2015-03-10T18:27:22.854+0000)

-top lane diversity: Everyone always criticize it because it was "league of bruisers" if you look at it, there were a lot of bruisers because in s2 most top lane champions were bruisers. (Irelia,Darius,nidalee,Jax,warwick,Renekton,Udyr,olaf,Jarvan,Garen,Gangplank,Wukong,Yorick,Shen) All of them were viable; picked competitively (Except Garen because he was nerfed 1 patch after his rework and xin zhao because his rework came so late) due to a good item set (with end, atma, warmog, frozen mallet, triforce). But there weren't only bruisers, someone remember rumble,kennen,vladimir,malphite,jayce,tryndamere,singed? Bruisers were a majority because there weren't a lot of non bruisers top laner. Then riot nerfed 1 by 1 everyone until now we went from 15+ champion picked to irelia,lissandra,gnar,maokai mostly picked top.

jungle: Do i even need to explain? support jungler were as viable as bruisers we had mundo,lee,nocturne,udyr;maokai,nautilus,rammus,skarner played as support tank,amumu alistar, cho gat, volibear. Even shaco was viable. The weakness of this season was: lvl 2 gank from support jungler, carry jungler didn't exist due to low income, Alistar was really really broken. Now? vi,rek sai,j4,lee.

Mid: Weakness of this season was that assassins weren't viable except ahri because they fell so hard late game and early armor/mr screwed them. that's why fizz or talon couldn't kill tanks. And ryze was a terrible design

ADC: terrible, only corki/graves/ezreal were the only viable ADC after kog/cait/vayne nerf

Support: can't comment it since i didn't play it. Only thing that i can say is that support had no items.

Conclusion? if you want to play to a better game, you need to revert the champions and items to s2 with the following changes:

-keep the alistar jungle nerf -Fixe Assassins -Fixe Support -Fixe ADC -same with carry junglers -Rework ryze -fixe early jungler ganks -delete every champions created from s2 to now because it caused: mobility imbalance, ressource imbalance, and range vs mele imbalance.

You can't be serious. You literally can not be serious with this post.

HamburgerJunior1 votes

champions created from s2 to now because it caused: mobility imbalance

doublelift fg1 votes

Why not? i can if i want

Sire Hippington1 votes

While S2 definitly was golden and offerd a biger champ diversity and balance, it's not as easy to get back there, especially deleting countless champs is damn idotic... What needs to be done is looking why bruisers actually worked back then, and why jungle had more diversity and use that to improve the current leaugue. Alot of it has to do with tank items and how armorpen worked back then, the overall higher average gametime and longer laneingphase definitly was a big factor aswell, and not having a crucible, a locket or a mecurial to keep your carry save is quite a huge deal. With mercurial and michaels, a carry can brake out of cc 2 times without any real tradeoff, and with more gold for supports there abillity to peel became better aswell. combined with worse lategame tank items and more armorshred, this led to the death of bruisers(tanky-dpss champions that need to stick to a target a longer time to be effecktive and thus suffer hard from increased peeling and less tankiness) In S3 bruisers were pretty dominant despite that, as the changes to tank items, mostly SV, Warmongs and Randuins, allowed them to get incredible tanky in the midgame, while ad-carrys had a worse midgame. Then tankitems were nerfed all around and carrys got a midgame buff(more as from early as items, BotrK buff, IE buff), so while bruisers and tanks arestill somewhat tanky in the mid, it isn't a big enough powerspike to compensate for the lackluster late vs carry+peel.

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