Please don't gut RekSai, just revert some damage buffs

Moody P··39 votes·14,097 views

RekSai has leaped to astonishing performance levels this patch with 53% win and 9% pick in plat+ (by lolalytics)

Her R was buffed several times on its damage and CD because it was unreliable. Now that it's very reliable, please just tune her R damage back to some lower and more reasonable numbers and she'll likely be perfectly fine with just that.

I'm pretty happy about actually seeing this champion in my games again so I would be bummed if she got hit too hard.

63 Comments

Chembaron Yamada17 votes

Agreed, now that the skill reliably hits the target (thank god for that, it felt so extremely bad that the enemy had the full control over it hitting or not), it shouldn't deal as much damage anymore. Tune it down, but don't gut her with the force of the gods of the underworld like you did with Urgot.

5050BS3 votes

So Zed and Yasuo should also have the damage on their ults lowered too I guess.

Ragnaveil1 votes

Are their ults point and click executes? No. Let me compare their ults with two points in.

Zed's ult: 100% of his current AD + 40% of the damage dealt during the ult.

Yasuo's ult: 300 + 150% bonus AD. Requires a target to be airborne to cast.

Rek's ult currently works like this: 250 + 200% bonus ad + 25% of the target's missing hp.

250 base with 200% bonus ad with 30% missing health damage is pretty strong for a damage ult in the midgame, not to mention 10% of it can get converted into true damage by Conq, Rek's new main rune. Yasuo's ult wont do that much even with the 150% bonus ad ratio because he builds attack speed and crit first before buying damage items. Zed's requires good placement and timings with Q's and E's if you want to get the maximum damage out of it.

5050BS1 votes

Your numbers are off

Zed Ult: 100% AD + 25/40/55% of damage done (WEQ does between 180% AD - 360% AD + flat or flatx2) so his Ult does between over 300% at lvl 1 ult and ~625% AD at lvl 3

Yasuo Ult: 200/300/400 + 150% AD (50% armor Pen) (Crits with passive) hits ALL targets Air-born (Air-born is ez for yasuo get get) Because Yasuo has 100% by 2 items this is 400/600/800 + 300% AD

Reksai Ult: 100/250/400 + 200% AD + 20/25/30% missing HP has to be used on a Target Marked. She has not instant escape like Zed has and not free scripting out of Turret Range like Yasuo has. IF Raksai uses her Ult on a Full HP target she will not ever kill them. She ONLY uses it on a target that is low. Both Zed and Yasuo can 100-0 a target with an Ult.

Z3Sleeper7 votes

Problem is, Rek'Sai ult was strong, it just never landed.

That's like if Yasuo's or Zed's ults just never connected but they were still viable for some reason and then they got a buff to their ults that made them reliable even though they were already viable.

Now you just have an overpowered champion, that's Rek'Sai.

I really don't think it's her ult that needs to be touched though. Her early base damage or base stats are what needs to be addressed now that Conqueror made her even more of a top tier early game jungler after the changes (she procs it fast af).

5050BS2 votes

If she was viable why was she never played?

Z3Sleeper2 votes

She was picked.

https://champion.gg/champion/RekSai/Jungle?league= https://lolalytics.com/ranked/worldwide/platinum/plus/champion/RekSai/Jungle/historic/

Check the WR by patch and PR by patch. She was being played and she was performing at around and above a 50% winrate. 9.4 caused her to skyrocket in WR and thus ofc PR cuz everyone wants freelo.

RekSai CoffeeCo1 votes

{quoted}

She was picked.

https://champion.gg/champion/RekSai/Jungle?league= https://lolalytics.com/ranked/worldwide/platinum/plus/champion/RekSai/Jungle/historic/

Check the WR by patch and PR by patch. She was being played and she was performing at around and above a 50% winrate. 9.4 caused her to skyrocket in WR and thus ofc PR cuz everyone wants freelo.

Both of those that you linked show the real problem under Runes. Before this patch Runes were HoB, Aftershock or very rarely Electrocute.

Also on Lolaytics you forgot to hit global and only put NA on it.

Anu3isII1 votes

Wasn't she a high level early game jungler? Still, she wasn't that much played and high level means a really small minority of the playerbase.

Sp33d Zer01 votes

Because, and I wanna point out their exact words, her ult was too difficult to land.

Frog goes moo1 votes

{quoted}

Agreed, now that the skill reliably hits the target (thank god for that, it felt so extremely bad that the enemy had the full control over it hitting or not), it shouldn't deal as much damage anymore. Tune it down, but don't gut her with the force of the gods of the underworld like you did with Urgot.

Urgot isn't gutted. He's just not a complete stat check like he used to be and still rewards good players.

Chembaron Yamada2 votes

Good players, like in diamond+, get "rewarded" with a 44% winrate on him currently. Dude got gutted, Riot admitted that they wanted to hit him really hard, then put some power back into him later.

He dominated pro play, so they wanted to make sure to kill him. In the future, they will make baby steps giving him power back to avoid him rising again. That's just how it is.

feintfiend9 votes

Uhhh can we deal with Riven before we even touch RekSai lol

Jaspers5 votes

But the only thing they changed was made her ult undodgeable, no different to other point and click executes like Garen or Veigar. Considering there was already a weird requirement that you had to mark them first, it seemed only fair, as you could easily jump into a real bad situation when all they had to do was use their 'dash' to avoid it.

Yet change this patch was made to conqueror, isn't that the reason she is doing so well?

Moody P6 votes

Reliability buffs are absolutely enormous. Conqueror helped for sure But the fact that you can't flash or blink away from her ult means she kills people more often

I would also suspect people not reading patch notes and wasting spells and summoners trying to escape ult still, which has a big snowball effect on its own

ModCaptainMårvelous1 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=6vvJItQ2,comment-id=00030000,timestamp=2019-02-26T17:44:03.928+0000)

Reliability buffs are absolutely enormous. Conqueror helped for sure But the fact that you can't flash or blink away from her ult means she kills people more often

Never forget Rengar release. A champion who was a buggy mess until Riot went about correcting all the bugs and flaws in his kit. After which he became an absolute terror.

5050BS3 votes

Her Ult take more work then Zeds Ult to pull of

Its more akin to Lux's Death Combo

Durzaka1 votes

Before this change, couldnt basically anyone with a dash time it right and avoid Rek'sai's ult?

Basically 3/4 of the roster could make Rek Sai not have an ultimate.

Making that no longer possible, makes a pretty big impact

5050BS5 votes

I love how 53% win rate is called astonishing performance levels when we have champs at 57%

Chembaron Yamada2 votes

https://lolalytics.com/ranked/worldwide/diamond/plus/champion/RekSai/ At diamond+, she hovers more around 55% winrate. Rek'Sai is extremely strong right now, but just saying, just because we admit that she is overtuned right now that does not mean that we shouldn't fix other champions, too.

I don't want to see her disappear again, I play Rek'Sai myself. And I prefer if we talk about her being overtuned now and suggest the right nerfs for her than getting the Riot special of nerfing the wrong stuff to see her unplayable again.

Exin02 votes

{quoted}

I love how 53% win rate is called astonishing performance levels when we have champs at 57%

astonishing is her pickrate soar from nothing to almost 15% and winrate still go up, honestly i dont understand why there is no testing how impactfull buffs and nerfs become and is tiredsome the main game is testing ground

RekSai CoffeeCo1 votes

{quoted}

astonishing is her pickrate soar from nothing to almost 15% and winrate still go up, honestly i dont understand why there is no testing how impactfull buffs and nerfs become and is tiredsome the main game is testing ground

https://www.leagueofgraphs.com/champions/progressions

winrate

Rek'Sai 49.8% +2.0%

Pickrate

Rek'Sai 7.2% +6.4%

Exin01 votes

[{quoted}](name=RekSai CoffeeCo,realm=NA,application-id=3ErqAdtq,discussion-id=6vvJItQ2,comment-id=000700010000,timestamp=2019-02-27T16:24:31.481+0000)

https://www.leagueofgraphs.com/champions/progressions

winrate

Rek'Sai 49.8% +2.0%

Pickrate

Rek'Sai 7.2% +6.4%

https://lolalytics.com/ranked/worldwide/9.4/platinum/plus/champion/RekSai/Jungle/historic/

RekSai CoffeeCo1 votes

{quoted}

https://lolalytics.com/ranked/worldwide/9.4/platinum/plus/champion/RekSai/Jungle/historic/

oops sorry forgot everyone in league plays above platinum.

Still think a buff is needed tho based on below.

[https://lolalytics.com/aram/worldwide/platinum/plus/champion/RekSai/)]

Exin01 votes

[{quoted}](name=RekSai CoffeeCo,realm=NA,application-id=3ErqAdtq,discussion-id=6vvJItQ2,comment-id=00070001000000000000,timestamp=2019-02-27T21:04:49.674+0000)

oops sorry forgot everyone in league plays above platinum.

Still think a buff is needed tho based on below.

[https://lolalytics.com/aram/worldwide/platinum/plus/champion/RekSai/)]

aram? thats different game with different dynamic like champ OP on SR can be easily trash in aram also her buff while is good for low elo is also busted for high elo

Peel for my ADC2 votes

What’s up with them always overturning the hell out of non existent champs

Pendergast8913 votes

[{quoted}](name=Peel for my ADC,realm=NA,application-id=3ErqAdtq,discussion-id=6vvJItQ2,comment-id=0001,timestamp=2019-02-26T15:00:35.639+0000)

What’s up with them always overturning the hell out of non existent champs

its always like this though. a champ is underperforming/overperforming, so they first try to buff/nerf stats/damage numbers to get them to a reasonable level.

after that, they change the mechanics of said champion and leave all the buffs/nerfs in place, leaving the champ as unbalanced as they were to begin with.

RekSaii1 votes

[{quoted}](name=Peel for my ADC,realm=NA,application-id=3ErqAdtq,discussion-id=6vvJItQ2,comment-id=0001,timestamp=2019-02-26T15:00:35.639+0000)

What’s up with them always overturning the hell out of non existent champs

This wasn't even an overtune- this simply was buffing an ability which could previously be dodged, so its numbers were higher When she got buffed it's now a lot of damage which CANNOT be dodged. Which makes it seem overtuned

14daysuspensionk2 votes

Wait wtf the hot section came back??

BLIGHTBRINGER2 votes

{quoted}

Wait wtf the hot section came back??

I'm wondering about this as well lol

DracosKasu2 votes

The issue isn’t coming from rek’sai but from the new conqueror. If something need to be ajust it is the rune himself.

Ragnaveil1 votes

Yes, and no. Mages don't rush Zhonyas first item, so they cant make themselves immune to Rek's ult until 2nd or 3rd item depending on the champ. However, her ult holds a shit ton of damage, and one thing riot did while she was suffering in the dumps was up her ratios to make her more of a damage dealer than a tanky bruiser who knocks up entire teams. The kit's ratios with how Conq works is how she's strong. You nerf the ratios instead (And/or maybe a bit of base damage or some of the missing hp damage from R) because Conq already got hotfixed. And her fury enhanced E is fricking wack.

Frontline Fury2 votes

Considering Reksai's ultimate is basically a superior Nocturne ult it should have a cooldown equal to his.

BladeSteel1 votes

How is it a better ult? Nocturne ult has more range, blocks vision for all enemy champions and you dont have to hit someone to ult to them.

Hayaishi22 votes

Why cant we let her be good for awhile?

That champ has been garbage for a long ass time.

BigFBear2 votes

Do you really think Rioters care about threads on boards? They don't give a shit on this forum.

Emelie Cauchemar1 votes

She has a high winrate cause of a bug. Not because shes op. Stop asking for nerfs before bug fix.

5050BS1 votes

What bug?

I know there are bugs dealing with her Ult but the ones I know of hurt her not help her.

Emelie Cauchemar1 votes

When you try to dodge her ult it procs an additional time for each time you try to dodge it.

5050BS1 votes

?? Prof? Video?

Now I know I get a lot of kills with her Ult but I also make sure they are low when I ult so even if the bug is there they were dead anyway so I can not say I have seen this.

5050BS1 votes

Sheesh that is such BAD coding. I swear Riot devs are so green.

Emelie Cauchemar2 votes

Small indie company yo.

Bears Dont Care1 votes

Conqueror is garbage on nearly every jungler. She is better served with electrocute

Shleelpboy1 votes

No gut yasuo #NerfYasuo

5050BS1 votes

No they just need to fix her Ult bugs (there are a lot) The Ult changes are so buggy its like an Intern did the coding.

Her Ult will hit extra times based on if you dash/flash out.

Fixing that and she will go down in win rates some.

Yordle Xayah1 votes

I'm just gonna say it: I fucking HATE her new ultimate. Her old one was so cool and unique. It was great to move around and prepare for objectives or ganks. Now we have generic point+click execution button that isn't even that good.

BrightWîngs1 votes

Her old ult was pretty buns it has its uses but her new one made it so she can dodge abilites, reset tower argo so she can dive turrets, and catch fleeing enemies her new ult has way more uses.

Saevum1 votes

But, they do like to gut things. It's more like a tradition by now.

Hammermancer1 votes

what if they gutted every single champ in one fould swoop?

and also every item

and removed all runes/masteries?

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