was inevitable.
Riot already dug too deep when they released
and then
.
Old LB can kill you at level 2 with two Q+W combos before Riot hot-fixed her.
Kassadin didn't have to win lane. At level 6, the SR becomes his lane and he can just ult down bot and kill the ADC before his silence wears off.
Lee was actually kinda mediocre when he first came out. He suffered the same condition as
and reworked
. A new complex champion needs to be released game-breakingly OP, or they will be buffed to even stronger levels when no one bothers to learns them.
Release Yasuo is broken in current standards. Any Yasuo main today will dominate any game they play with released-Yasuo. His shield blocked 690 damage, lasted 2 seconds, and was essentially on a 2 second CD since it only took 4 .5 CD sweeping blades to charge it to max.
His Sweeping Blade also did 400 damage... at level 1. Not to mention Yasuo had higher MS, and health.
Same with Ryze. Ryze could essentially perma-root any champion if he is played right.
However, because these champions were too difficult to be effectively played right from the start, Riot ended up buffing them the patch after. When people did figure them out, all hell broke loose.
Lee Sin was a product of the same situation. However, Riot never got to nerf because by the time they tried, too many players have already played him and didn't want to lose this "fun" champion.
Nonetheless, I don't want to undermine the role that
did play. Because Riot never nerfed really nerfed Lee Sin, they believe that it is alright for subsequent champions to be like Lee Sin as well.
Enter:
and 